Ir al contenido
Tier
Tier Tu diario de juego
Obtener
Mejores juegos

Mejores juegos de Acción en Amiga

Los 19 mejores juegos de Acción en Amiga, ordenados a partir de 3,488 valoraciones de la crítica y de los jugadores.

El mejor juego de Acción en Amiga ahora mismo es Quake, con una puntuación crítica de 83/100 — actualizado en septiembre 2026.

Cómo se construye este ranking

  • Los juegos se clasifican por la nota agregada de la crítica sobre 100 importada de IGDB y Metacritic, nunca por las notas propias de Tier.
  • Un juego solo entra en el ranking a partir de 80 valoraciones externas, para que una única crítica entusiasta nunca supere a un clásico consolidado.
  • Las notas de la comunidad, de F a S, aparecen junto a cada juego y solo se afirman como un hecho por encima de 5 valoraciones en Tier.
  • Periodo de lanzamiento cubierto: de 1970 a 2026.
  • 19 juegos aparecen en esta página, con 3,488 valoraciones en total.
  • Los rankings se recalculan cada hora; este se reconstruyó el 29 septiembre 2026.

Top 19

01 Quake Quake 1996 · 391 notas Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996 and featured music composed by Trent Reznor and Nine Inch Nails. It is the first game in the popular Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using a wide array of weapons. 83 /100 02 Prince of Persia (1989) Prince of Persia (1989) 1989 · 312 notas The game is set in ancient Persia. While the sultan is fighting a war in a foreign land, his vizier Jaffar, a wizard, seizes power. Jaffar's only obstacle to the throne is the Sultan's daughter (although the game never specifically mentions how). Jaffar locks her in a tower and orders her, under threat of execution, to become his wife. The game's nameless protagonist, whom the Princess loves, is thrown into the palace dungeons. The player must lead the protagonist out of the dungeons and to the palace tower, defeating Jaffar and freeing the Princess in under 60 minutes. In addition to guards, various traps and dungeons, the protagonist is further hindered by his own doppelgänger, an apparition of his own self that is conjured out of a magic mirror. 81 /100 03 Arkanoid Arkanoid 1986 · 111 notas Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes. 81 /100
04 Worms Worms 1995 · 205 notas Worms combines the best elements from the very best games ever created. It requires great thought, strategy and elements of sheer outrageous fortune. It provides the players with an almost infinite range of playing possibilities. It does take a little while to get into the swing of things however and despite everyone’s insistence that you should not need to read a game manual to be able to play it. Worms can be played by 1-16 players at the same time - it’s a turn based game so you`ll only need one machine - but prepare to be at odds with your loved ones, get ready to shout abuse at your best friend and be willing to exact unadulterated terror on those who plot to hurt your worms. Team17 planned on producing Worms for the Virtual Boy back in 1995. Though, after a few weeks, they cancelled this plan due to the lack of interest of the publisher and the expected failure of the Virtual Boy. 80 /100 05 Disney's The Lion King Disney's The Lion King 1994 · 199 notas The Lion King brings to life the majesty and mystery of Africa through the tale of Simba, a lion cub faced with the challenging transition to maturity. Believing himself to be responsible for his father's death, Simba enters the wilderness - where he finds salvation with Pumbaa the warthog and Timon the meerkat, and his education begins. Take control of the young cub Simba and, through interaction as detailed as the lust terrain, guide him safely through. 80 /100 06 Castlevania Castlevania 1986 · 339 notas Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business: To destroy forever the Curse of the Evil Count. Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, if they don't find you first. Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapons or two along the way. But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch. 79 /100 07 Battletoads Battletoads 1991 · 152 notas Battletoads is the first game of the Battletoads series. The game is a platform scrolling beat 'em up, with varying elements of racing, climbing and vehicle-based obstacle courses. Players start with three lives each time the game is started, which get replenished every time the player continues after getting defeated. The game contains no saving system or password features. The player has a maximum of six hit points that can be replenished by eating flies. It is by some considered to be one of the hardest games of all time, and it have previously been listed at 8th place in IGN's "Top 10 Most Difficult Games to Beat." 76 /100 08 The Lost Vikings The Lost Vikings 1993 · 122 notas The Lost Vikings is a puzzle-platform video game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. The game features infinite opportunities of retries in case the player loses one of the Vikings. In 2015, The Lost Vikings were added as a playable hero in Heroes of the Storm, allowing players to control the three Vikings as individual units, making a unique departure from the typical heroes available. Character abilities: All three Vikings (Erik, Baleog and Olaf) have three health points which they can lose by getting hurt by enemies or by falling from great heights, and the ability to carry and use items, mainly keys, bombs, and food (which restore health points). Each of the Vikings has a unique set of abilities: Erik can run faster than the other two, can jump, and can bash through some walls (and enemies) with his helmet. Baleog can kill enemies with his sword, or from a distance with his bow (and a "life-time supply of arrows"). The bow can also be used to hit switches from a distance. Olaf can block enemies and their projectiles with his shield, and use his shield as a hang glider. Olaf's shield can also be used as a stepping stone for Erik to enable him to reach higher ground, which would not be possible without the shield. 75 /100 09 Mario Bros. (1983) F Mario Bros. (1983) 1983 · 133 notas Mario Bros. is an arcade game published by Nintendo and developed by Shigeru Miyamoto. The platform puzzle which first introduced Luigi to the world has both single and multiplayer action with two differing game types, but with the same objective. Crabs, turtles and fighter flies must be cleared out by jumping underneath the platform they sit on, then kicking them away. Each level is cleared when a set number of coins is collected. For the two player mode, the first to collect the set amount of coins wins. 70 /100 10 Galaga Galaga 1981 · 119 notas The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game. 70 /100 11 Circus Charlie Circus Charlie 1984 · 99 notas 70 /100 12 Lemmings Lemmings 1991 · 164 notas 68 /100 13 Golden Axe Golden Axe 1989 · 225 notas 65 /100 14 Super Contra (1988) Super Contra (1988) 1988 · 94 notas 61 /100 15 Disney's Aladdin Disney's Aladdin 1993 · 351 notas 59 /100 16 Altered Beast Altered Beast 1988 · 113 notas 45 /100 17 Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles 1989 · 112 notas 45 /100 18 Double Dragon Double Dragon 1987 · 162 notas 39 /100 19 Flashback: The Quest for Identity Flashback: The Quest for Identity 1992 · 85 notas 35 /100
¿Cuál es el mejor juego de Acción en Amiga?

Quake encabeza actualmente la clasificación con una puntuación de 83/100 sobre 391 valoraciones. Clasificación actualizada en septiembre 2026.

¿Cómo se construye esta clasificación?

Los juegos se ordenan por su puntuación crítica agregada sobre 100, con un umbral mínimo de votos para que una sola crítica entusiasta nunca supere a un clásico consagrado; los grados de F a S de la comunidad Tier se muestran junto a cada juego.