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The best Atari games

The 9 best games from Atari, ranked from 533 critic and player ratings.

The best Atari game is Asteroids (1979), with a critic score of 90/100. Updated October 2026.

  • Ranked releases span 1972 to 1982.
  • Average critic score across the 9 ranked games: 74/100.
  • 533 critic and player ratings behind this ranking.

How this ranking is built

  • Games are ranked on the aggregated critic score out of 100 imported from IGDB and Metacritic, never on Tier's own grades.
  • A game only enters the ranking with at least 30 external ratings, so a single enthusiastic review never outranks a proven classic.
  • Community grades from F to S are shown next to every game, and only stated as a fact above 5 Tier ratings.
  • Release window covered: 1970 to 2026.
  • 9 games are listed on this page, carrying 533 ratings between them.
  • Rankings are recomputed hourly; this one was last rebuilt on 12 October 2026.

Top 9

03 Pac-Man Pac-Man 1982 · 34 ratings Atari 2600 Port of Pac-Man The player controls Pac-Man through a maze, eating pac-dots (also called pellets). When all pac-dots are eaten, Pac-Man is taken to the next stage. Between some stages one of three intermission animations plays. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses. In later stages, the enemies go straight to flashing, bypassing blue, which means that they can only be eaten for a short amount of time, although they still reverse direction when a power pellet is eaten; in even later stages, the ghosts do not become edible (i.e., they do not change color and still make Pacman lose a life on contact), but they still reverse direction. 80 /100
What is the best Atari game?

Asteroids (1979) currently tops the ranking with a score of 90/100 across 85 ratings. Ranking updated October 2026.

How is this ranking built?

Games are ranked on their aggregated critic score out of 100, with a minimum vote threshold so a single glowing review never outranks a proven classic; the Tier community's own F-to-S grades are shown alongside each game.