Super Mario 64: Shindou Pak Taiou Version
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About Super Mario 64: Shindou Pak Taiou Version
Super Mario 64: Shindou Pak Taiou Version is an adventure and platformer game developed by Nintendo Entertainment Analysis & Development and published by iQue, released on 18 July 1997.
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.
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What platforms is Super Mario 64: Shindou Pak Taiou Version available on?
Super Mario 64: Shindou Pak Taiou Version is available on Nintendo 64, Wii U, Wii.
When was Super Mario 64: Shindou Pak Taiou Version released?
Super Mario 64: Shindou Pak Taiou Version was released on 18 July 1997, developed by Nintendo Entertainment Analysis & Development.