Super Mario 64: Shindou Pak Taiou Version
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Over Super Mario 64: Shindou Pak Taiou Version
Super Mario 64: Shindou Pak Taiou Version is een avontuur en platformer-game ontwikkeld door Nintendo Entertainment Analysis & Development en uitgegeven door iQue, verschenen op 18 juli 1997.
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.
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Op welke platforms is Super Mario 64: Shindou Pak Taiou Version beschikbaar?
Super Mario 64: Shindou Pak Taiou Version is beschikbaar op Nintendo 64, Wii U, Wii.
When was Super Mario 64: Shindou Pak Taiou Version released?
Super Mario 64: Shindou Pak Taiou Version is uitgebracht op 18 juli 1997, ontwikkeld door Nintendo Entertainment Analysis & Development.