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Meilleurs jeux

Meilleurs jeux Mac de 2005

Les 22 meilleurs jeux Mac sortis en 2005, classés à partir de 7,136 notes de la critique et des joueurs.

Le meilleur jeu Mac de 2005 est Sid Meier's Civilization IV, avec un score critique de 94/100 — mis à jour en septembre 2026.

Comment ce classement est construit

  • Les jeux sont classés sur le score presse agrégé sur 100 importé d'IGDB et Metacritic, jamais sur les grades propres à Tier.
  • Un jeu n'entre au classement qu'à partir de 80 notes externes : une seule critique enthousiaste ne dépassera jamais un classique confirmé.
  • Les grades de la communauté, de F à S, s'affichent à côté de chaque jeu et ne sont énoncés comme un fait qu'au-delà de 5 notes Tier.
  • Fenêtre de sortie couverte : 2005.
  • 22 jeux figurent sur cette page, pour 7,136 notes au total.
  • Les classements sont recalculés toutes les heures ; celui-ci a été reconstruit le 29 septembre 2026.

Top 22

01 Sid Meier's Civilization IV Sid Meier's Civilization IV 2005 · 376 notes Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options 94 /100 02 Brothers in Arms: Road to Hill 30 Brothers in Arms: Road to Hill 30 2005 · 90 notes Based on a true story. Set during the famous airdrop before the invasion at Normandy, where Sgt. Matt Baker and his squad of 101st Airborne Paratroopers were scattered over the French countryside. As the story unfolds, you must choose between the success of your mission and the lives of your men - your brothers in arms. Brothers In Arms: Road to Hill 30 will immerse players in the historic, eight-day invasion of Normandy - with unparalleled imagery, authenticity, sound, and gameplay. One of a kind: Brothers In Arms Road to Hill 30 is the only first-person tactical shooter set in WWII. Real military tactics: Intuitive and easy-to-use squad controls appeal to both the hardcore and mainstream gaming audience. Real soldiers: Featuring a cast of more than 20 characters, each with a unique personality, appearance, and style. Revolutionary AI system: Allies and enemies use the standard operating procedures of fire and maneuver to flank and kill their foes. Unprecedented authenticity: Historically accurate and detailed battlefields, events, and equipment re-created from Army Signal Corps photos, aerial reconnaissance imagery, and eyewitness accounts. Innovative multiplayer: Players command three-man AI teams in a battle of wits and skill to accomplish exciting objectives. Award-winning team: Gearbox Software, creators of Half-Life Opposing Force and developers of James Bond: Nightfire, Counter-Strike, and Halo (PC). 92 /100 03 Psychonauts Psychonauts 2005 · 404 notes Psychonauts is a platform-adventure game developed by Double Fine Productions and released in 2005. It follows Razputin “Raz” Aquato, a young psychic who runs away from the circus to attend a summer camp for aspiring psychonauts. Players explore imaginative levels set inside the minds of different characters, each reflecting their mental states. Gameplay combines platforming, combat, and the use of psychic abilities such as telekinesis and levitation. The game was praised for its creativity, humor, and distinctive art style. 85 /100
04 Call of Duty 2 Call of Duty 2 2005 · 1,049 notes "Call of Duty 2" is a first-person shooter developed by Infinity Ward and published by Activision, serving as the highly acclaimed sequel to the original "Call of Duty." Released in 2005, the game immerses players in the gripping and chaotic battles of World War II across various theaters of war. The game features three distinct campaigns, allowing players to experience the war through the eyes of American, British, and Soviet soldiers. Each campaign offers a variety of missions set in iconic locations, from the beaches of Normandy and the deserts of North Africa to the streets of Stalingrad. "Call of Duty 2" is renowned for its enhanced graphics, realistic sound design, and innovative gameplay mechanics, such as regenerating health and more dynamic AI. These improvements create a more immersive and intense combat experience. The game also features robust multiplayer modes, expanding the battlefield for players worldwide. "Call of Duty 2" set new standards for the genre and solidified the franchise's reputation for delivering high-quality wartime action. 84 /100 05 Darwinia Darwinia 2005 · 131 notes Darwinia blends real-time strategy, action, and puzzles with a unique gesture-based control system. Save the Darwinians, battle viruses, and restore order in a retro-inspired digital world. Winner of multiple prestigious awards, including the Seumas McNally Grand Prize at IGF 2006. 84 /100 06 The Movies The Movies 2005 · 116 notes Behind every box office hit and Hollywood star is a movie mogul who makes it happen. In The Movies, that mogul is you. Create your own studio from the ground up. Direct your own movies and call the shots on budgets, actors, locations and more. From script to screen, will your films be smash hits or break the bank? It's all up to you, baby. 84 /100 07 Brothers in Arms: Earned in Blood Brothers in Arms: Earned in Blood 2005 · 95 notes Brothers in Arms Earned in Blood adds new features and game modes and builds upon the elements that made Brothers in Arms Road to Hill 30 a runaway success. Featuring a new single player narrative, new multiplayer missions, an all-new cooperative style game mode, and new weapons and vehicles. 84 /100 08 Fable: The Lost Chapters Fable: The Lost Chapters 2005 · 831 notes Fable was expanded and rereleased as Fable: The Lost Chapters for Xbox and Windows PC platforms in September 2005. The game was later ported to Mac OS X by Robosoft Technologies and published by Feral Interactive on 31 March 2008. The Lost Chapters features all the content found in the original Fable, as well as additional new content such as new monsters, weapons, alignment based spells, items, armour, towns, buildings, and expressions, as well as the ability to give children objects. The story receives further augmentation in the form of nine new areas and sixteen additional quests. Characters such as Briar Rose and Scythe, who played only minor roles in the original game, are now given more importance and are included in certain main and side quests. Other character-based augmentations include the voice of the antagonist, Jack of Blades, sounding deeper, harsher and more demonic, and the ability to uncover (and resolve) the murder mystery of Lady Grey's sister. The updated edition of the game also applied fixes for certain glitches, such as the "dig glitch," in which the protagonist would move backward each time he used the shovel, pushing him through solid objects and sometimes trapping him. 83 /100 09 Quake IV Quake IV 2005 · 352 notes 81 /100 10 Sniper Elite Sniper Elite 2005 · 82 notes Sniper Elite is a third-person action strategy game with a focus on sniping. The player takes on the role of an American agent working for the OSS (the organization that later became the CIA) stationed in Berlin at the end of World War II, tasked with preventing the Russian troops from getting hold of the research Germany had been conducting into nuclear weaponry. As an elite sniper, the style of play is much less run-and-gun and much more about finding good positions, lining up shots and taking out the enemy before he even knows where you are. The single-player campaign takes place over 28 missions set in and around Berlin. Players use stealth tactics, and things like wind and background noise can be a factor when lining up shots. When a shot is performed particularly well, players are rewarded with a 'bullet cam' which follows the bullet in slow-motion from gun barrel to target. 80 /100 11 Prince of Persia: The Two Thrones Prince of Persia: The Two Thrones 2005 · 464 notes 80 /100 12 Day of Defeat: Source Day of Defeat: Source 2005 · 360 notes 80 /100 13 Lego Star Wars: The Video Game Lego Star Wars: The Video Game 2005 · 203 notes 80 /100 14 Age of Empires III Age of Empires III 2005 · 444 notes 78 /100 15 Oddworld: Stranger's Wrath Oddworld: Stranger's Wrath 2005 · 124 notes 78 /100 16 Samorost 2 Samorost 2 2005 · 185 notes 76 /100 17 Black & White 2 Black & White 2 2005 · 123 notes 75 /100 18 Still Life Still Life 2005 · 114 notes 75 /100 19 Quake 4 Quake 4 2005 · 229 notes 74 /100 20 Shadowgrounds Shadowgrounds 2005 · 94 notes 74 /100 21 Ultratron Ultratron 2005 · 94 notes 70 /100 22 Half-Life 2: Lost Coast Half-Life 2: Lost Coast 2005 · 1,176 notes 67 /100
Quel est le meilleur jeu Mac de 2005 ?

Sid Meier's Civilization IV domine actuellement le classement avec un score de 94/100 sur 376 notes. Classement mis à jour en septembre 2026.

Comment ce classement est-il construit ?

Les jeux sont classés sur leur score critique agrégé sur 100, avec un seuil minimum de votes pour qu'une seule critique dithyrambique ne passe jamais devant un classique confirmé ; les grades F à S de la communauté Tier sont affichés à côté de chaque jeu.