Best games
Best Indie games on iOS
The 250 best Indie games on iOS, ranked from 23,730 critic and player ratings.
The best Indie game on iOS right now is Wasteland, with a critic score of 100/100 — updated September 2026.
How this ranking is built
- Games are ranked on the aggregated critic score out of 100 imported from IGDB and Metacritic, never on Tier's own grades.
- A game only enters the ranking with at least 80 external ratings, so a single enthusiastic review never outranks a proven classic.
- Community grades from F to S are shown next to every game, and only stated as a fact above 5 Tier ratings.
- Release window covered: 1970 to 2026.
- 50 games are listed on this page, carrying 23,730 ratings between them.
- Rankings are recomputed hourly; this one was last rebuilt on 29 September 2026.
Top 50
01
Wasteland
The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.
100
/100
02
Doki Doki Literature Club!
The Literature Club is full of cute girls! Will you write the way into their heart? This game is not suitable for children or those who are easily disturbed.
94
/100
03
Journey
A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.
94
/100
Wasteland
The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill, or his strength attribute; or he could force the gate with a crowbar - or a LAW rocket. The initial band of Desert Rangers encountered a number of NPCs as the game progressed who could be recruited into the party of up to seven. Unlike those of other computer RPGs of the time, these NPCs might temporarily refuse to give up an item or perform an action if ordered to do so. The game was also noted for its high and unforgiving difficulty level and for such combat prose as "reduced to a thin red paste" and "explodes like a blood sausage", which prompted an unofficial PG-13 sticker on the game packaging in the United States. Wasteland was one of the first games featuring a persistent world, where changes to the game world were stored and kept. Returning to areas later in the game, one would find them in the state one left them in, instead of being reset to their original state, as was common for games of the time. Since hard drives were still rare in home computers in 1988, this meant the original game disk had to be copied first, as the manual instructed one to do.
100
/100
02
Doki Doki Literature Club!
The Literature Club is full of cute girls! Will you write the way into their heart? This game is not suitable for children or those who are easily disturbed.
94
/100
03
Journey
A third-person adventure game in which the player, controlling a robed figure, makes a pilgrimage through a desert landscape to a rugged mountain with a beacon of light in the distance while uncovering the history of their people, rescuing and cooperating with friendly creatures, avoiding predatory ones and communicating with other travelers.
94
/100
04
B
Hades
A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.
94
/100
05
Planet of Lana
A young girl and her loyal friend embark on a rescue mission through a colorful world full of cold machines and unfamiliar creatures. Planet of Lana is a cinematic puzzle adventure framed by an epic sci-fi saga that stretches across centuries and galaxies.
93
/100
06
Finding Paradise
A story-driven experience about two doctors traversing through a dying man's memories to artificially fulfill his last wish.
93
/100
07
Cut the Rope
Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.
93
/100
08
Unpacking
Unpacking is a zen puzzle game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told.
92
/100
09
Inside
An atmospheric 2D side-scroller in which, hunted and alone, a boy finds himself drawn into the center of a dark project and struggles to preserve his identity.
92
/100
10
Alto's Adventure
Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins. Along the way you'll rescue runaway llamas, grind rooftops, leap over terrifying chasms and outwit the mountain elders – all while braving the ever changing elements and passage of time upon the mountain.
92
/100
11
Immortality
92
/100
12
Vampire Survivors
91
/100
13
Balatro
91
/100
14
Beneath a Steel Sky
91
/100
15
Ticket to Ride
91
/100
16
C
Bastion
90
/100
17
Into the Breach
90
/100
18
One Finger Death Punch
90
/100
19
The Room Three
90
/100
20
Sea of Stars
90
/100
21
Stardew Valley
89
/100
22
Monument Valley
89
/100
23
Hyper Light Drifter
89
/100
24
Figment
89
/100
25
The Witness
88
/100
26
Night in the Woods
88
/100
27
A
Dead Cells
88
/100
28
Her Story
88
/100
29
The Room Two
88
/100
30
West of Loathing
88
/100
31
Kentucky Route Zero
88
/100
32
Crypt of the NecroDancer
88
/100
33
SteamWorld Heist
88
/100
34
Machinarium
88
/100
35
Oddworld: New 'n' Tasty
87
/100
36
Death's Door
87
/100
37
Year Walk
87
/100
38
What Remains of Edith Finch
87
/100
39
Two Point Hospital
87
/100
40
A
World of Goo
87
/100
41
Braid
87
/100
42
The Binding of Isaac: Rebirth
86
/100
43
Slay the Spire
86
/100
44
Baba Is You
86
/100
45
Rogue Legacy
86
/100
46
Florence
86
/100
47
Monster Train
86
/100
48
Orwell: Keeping an Eye on You
86
/100
49
Fez
86
/100
50
Teenage Mutant Ninja Turtles: Shredder's Revenge
85
/100
B
Hades
A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.
94
/100
05
Planet of Lana
A young girl and her loyal friend embark on a rescue mission through a colorful world full of cold machines and unfamiliar creatures. Planet of Lana is a cinematic puzzle adventure framed by an epic sci-fi saga that stretches across centuries and galaxies.
93
/100
06
Finding Paradise
A story-driven experience about two doctors traversing through a dying man's memories to artificially fulfill his last wish.
93
/100
07
Cut the Rope
Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.
93
/100
08
Unpacking
Unpacking is a zen puzzle game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told.
92
/100
09
Inside
An atmospheric 2D side-scroller in which, hunted and alone, a boy finds himself drawn into the center of a dark project and struggles to preserve his identity.
92
/100
10
Alto's Adventure
Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins. Along the way you'll rescue runaway llamas, grind rooftops, leap over terrifying chasms and outwit the mountain elders – all while braving the ever changing elements and passage of time upon the mountain.
92
/100
11
Immortality
92
/100
12
Vampire Survivors
91
/100
13
Balatro
91
/100
14
Beneath a Steel Sky
91
/100
15
Ticket to Ride
91
/100
16
C
Bastion
90
/100
17
Into the Breach
90
/100
18
One Finger Death Punch
90
/100
19
The Room Three
90
/100
20
Sea of Stars
90
/100
21
Stardew Valley
89
/100
22
Monument Valley
89
/100
23
Hyper Light Drifter
89
/100
24
Figment
89
/100
25
The Witness
88
/100
26
Night in the Woods
88
/100
27
A
Dead Cells
88
/100
28
Her Story
88
/100
29
The Room Two
88
/100
30
West of Loathing
88
/100
31
Kentucky Route Zero
88
/100
32
Crypt of the NecroDancer
88
/100
33
SteamWorld Heist
88
/100
34
Machinarium
88
/100
35
Oddworld: New 'n' Tasty
87
/100
36
Death's Door
87
/100
37
Year Walk
87
/100
38
What Remains of Edith Finch
87
/100
39
Two Point Hospital
87
/100
40
A
World of Goo
87
/100
41
Braid
87
/100
42
The Binding of Isaac: Rebirth
86
/100
43
Slay the Spire
86
/100
44
Baba Is You
86
/100
45
Rogue Legacy
86
/100
46
Florence
86
/100
47
Monster Train
86
/100
48
Orwell: Keeping an Eye on You
86
/100
49
Fez
86
/100
50
Teenage Mutant Ninja Turtles: Shredder's Revenge
85
/100
Frequently asked questions
What is the best Indie game on iOS?
Wasteland currently tops the ranking with a score of 100/100 across 128 ratings. Ranking updated September 2026.
How is this ranking built?
Games are ranked on their aggregated critic score out of 100, with a minimum vote threshold so a single glowing review never outranks a proven classic; the Tier community's own F-to-S grades are shown alongside each game.