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Zork II: The Wizard of Frobozz

Zork II: The Wizard of Frobozz

1981 Infocom
Zork II: The Wizard of Frobozz
1981 Infocom
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About Zork II: The Wizard of Frobozz

Zork II: The Wizard of Frobozz is an adventure game developed and published by Infocom, released on 1 November 1981.

The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, the ten treasures are tied together by a crude plot. Finding the treasures does not end the game, nor are all the treasures needed to finish the game. Instead, the adventurer must figure out a way to use the treasures in order to reach the game's finale.

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You will explore a long-hidden region of the Great Underground Empire, a region dominated by the Wizard of Frobozz. The wizard was once a respected enchanter, but when his powers began to fade he was exiled by Dimwit Flathead. Now bordering on senility, the wizard is still a force to be reckoned with. Your goal, as you venture into the wizard's realm, is to avoid his capricious tricks and learn to control his magic.
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FAQ
What platforms is Zork II: The Wizard of Frobozz available on?

Zork II: The Wizard of Frobozz is available on Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST/STE.

When was Zork II: The Wizard of Frobozz released?

Zork II: The Wizard of Frobozz was released on 1 November 1981, developed by Infocom.