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The Sims: Makin' Magic

The Sims: Makin' Magic

2003 Maxis
The Sims: Makin' Magic
2003 Maxis
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About The Sims: Makin' Magic

The Sims: Makin' Magic is a Role-playing (RPG) and simulator game developed by Maxis and published by Aspyr Media, released on 28 October 2003.

The Sims: Makin' Magic is the seventh and final expansion pack for The Sims, bringing an assortment of magical powers and abilities to Sims characters - allowing them to take care of household chores with a snap, win the affection of an unrequited love using special charms, or even turn a bothersome neighbor into a frog. This pack also includes many new house objects with which Sims can interact, including beehives, spinning wheels, butter churns, and other equipment that can be used to create spell ingredients.

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Of course, employing such powerful witchcraft can be tricky, and spells that are not performed carefully and correctly may backfire on their casters. Each spell in the game can backfire in a different way, bringing such maladies as lightning strikes or plagues of toads to the neighborhood. For their best shot at getting a spell right, Sims may want to visit the new Magic Town area, where they can shop for equipment, learn new spell recipes, and demonstrate their powers in competition against special NPC opponents. Magically-gifted Sims can prove their skills against new Questing NPCs, and earn MagiCoins if they can best these characters in duels, which offer access to spell components.
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Expansion of The Sims
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FAQ
What platforms is The Sims: Makin' Magic available on?

The Sims: Makin' Magic is available on PC, Mac.

When was The Sims: Makin' Magic released?

The Sims: Makin' Magic was released on 28 October 2003, developed by Maxis.