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Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love

2005 Global Entertainment R&D Dept. 2
Sakura Wars: So Long, My Love
2005 Global Entertainment R&D Dept. 2
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About Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love is an adventure and Role-playing (RPG) game developed by Global Entertainment R&D Dept. 2 and published by NIS America, released on 7 July 2005.

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

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FAQ
How long does it take to beat Sakura Wars: So Long, My Love?

Main story: 18h.

What platforms is Sakura Wars: So Long, My Love available on?

Sakura Wars: So Long, My Love is available on PlayStation 2, Wii.

When was Sakura Wars: So Long, My Love released?

Sakura Wars: So Long, My Love was released on 7 July 2005, developed by Global Entertainment R&D Dept. 2.