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Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Goin' Quackers

2000 Ubisoft Milan
Disney's Donald Duck: Goin' Quackers
2000 Ubisoft Milan
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About Disney's Donald Duck: Goin' Quackers

Disney's Donald Duck: Goin' Quackers is a fighting and platformer game developed by Ubisoft Milan and published by Ubi Soft Entertainment, released on 13 December 2000.

Goin' Quackers begins with Donald Duck, Gladstone Gander, and Gyro Gearloose watching television reporter Daisy Duck discovering the mysterious temple of the evil magician Merlock. As she tells the story, Merlock discovers Daisy and kidnaps her. His arch rival Gladstone sets out to find her before Donald, who decides to use Gyro's new invention, the "Tubal Teleport System", to track down Merlock and Daisy. However, a piece of Gyro's device is missing, and to get the machine working again, Donald must go on a journey to recover it. Along the way, he must compete with Gladstone, reverse the spells that Merlock put on Huey, Dewey, and Louie's toys, and defeat several bosses, including the Beagle Boys and Magica De Spell.

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FAQ
What platforms is Disney's Donald Duck: Goin' Quackers available on?

Disney's Donald Duck: Goin' Quackers is available on GameCube, PlayStation 2.

When was Disney's Donald Duck: Goin' Quackers released?

Disney's Donald Duck: Goin' Quackers was released on 13 December 2000, developed by Ubisoft Milan.