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Meilleurs jeux de 1990

Les 8 meilleurs jeux sortis en 1990, classés à partir de 3,307 notes de la critique et des joueurs.

Le meilleur jeu de 1990 est Super Mario World, avec un score critique de 100/100 — mis à jour en septembre 2026.

Comment ce classement est construit

  • Les jeux sont classés sur le score presse agrégé sur 100 importé d'IGDB et Metacritic, jamais sur les grades propres à Tier.
  • Un jeu n'entre au classement qu'à partir de 80 notes externes : une seule critique enthousiaste ne dépassera jamais un classique confirmé.
  • Les grades de la communauté, de F à S, s'affichent à côté de chaque jeu et ne sont énoncés comme un fait qu'au-delà de 5 notes Tier.
  • Fenêtre de sortie couverte : 1990.
  • 8 jeux figurent sur cette page, pour 3,307 notes au total.
  • Les classements sont recalculés toutes les heures ; celui-ci a été reconstruit le 29 septembre 2026.

Top 8

01 Super Mario World Super Mario World 1990 · 1,964 notes A 2D platformer and first entry on the SNES in the Super Mario franchise, Super Mario World follows Mario as he attempts to defeat Bowser's underlings and rescue Princess Peach from his clutches. The game features a save system, a less linear world map, an expanded movement arsenal and numerous new items for Mario, alongside new approaches to level design and art direction. 100 /100 02 The Secret of Monkey Island The Secret of Monkey Island 1990 · 490 notes I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning? Do business with quaint and humble shopkeepers. Participate in complex and meaningful dialogues. Visit interesting places and steal stuff. Experience the never-ending nightlife of Melee Island. 80 /100 03 Teenage Mutant Ninja Turtles II: The Arcade Game Teenage Mutant Ninja Turtles II: The Arcade Game 1990 · 121 notes This version includes two new levels (the first part of Scene 3 and all of Scene 6), which feature new enemy characters, including two new bosses: Tora (a dog-like "blizzard beast") and Shogun (a robotic samurai), both characters created for the game. Most of the original stages from the arcade version were extended as well and the second half of Scene 3, the parking garage stage, replaces the arcade version's end battle with Bebop and Rocksteady with a battle against the mutated fly form of Baxter Stockman. 80 /100
04 Mega Man 3 (1990) Mega Man 3 (1990) 1990 · 93 notes It's robot rebellion, and nobody's safe! Least of all, Mega Man! This time the superpowerful cyborg takes on a horde of metal maniacs who've had it with being obedient! And they use every android-annihilator ever invented to make you believe it! Mega Man goes berserk, blasting through a galaxy of mining stations in search of energy crystals. But it takes more than guts to battle the phenomenal robot masters who control these worlds. It's a wrenching job, the worst - and the best - that Mega Man's faced so far! 79 /100 05 Chip 'n Dale Rescue Rangers Chip 'n Dale Rescue Rangers 1990 · 198 notes Chip 'n Dale Rescue Rangers is a platformer video game developed and published by Capcom based on the Disney animated series of the same name. Originally released for the Nintendo Entertainment System in Japan and North America in 1990, it came to Europe the next year, and was ported to the Nintendo PlayChoice-10 arcade system. It sold approximately 1.2 million copies worldwide. 79 /100 06 Dr. Mario Dr. Mario 1990 · 204 notes Dr. Mario is a falling block tile-matching video game, in which Mario assumes the role of a doctor, dropping two-colored medical capsules into a medicine bottle representing the playing field. This area is populated by viruses of three colors: red, yellow, and blue. In a manner and style considered similar to Tetris, the player manipulates each capsule as it falls, moving it left or right and rotating it such that it is positioned alongside the viruses and any existing capsules. When four or more capsule halves or viruses of matching color are aligned in vertical or horizontal configurations, they are removed from play. The main objective is to complete levels, which is accomplished by eliminating all viruses from the playing field. A game over occurs if capsules fill up the playing field in a way that obstructs the bottle's narrow neck. 72 /100 07 Microsoft Minesweeper Microsoft Minesweeper 1990 · 97 notes Microsoft Minesweeper (formerly just Minesweeper, and also known as Flower Field) is a minesweeper-type video game created by Curt Johnson, originally for IBM's OS/2, that was ported to Microsoft Windows by Robert Donner, both Microsoft employees at the time. 69 /100 08 Worlds of Ultima: The Savage Empire Worlds of Ultima: The Savage Empire 1990 · 140 notes Savage Empire is Origin's first "Worlds of Ultima" release. It was made using basically the same engine as Ultima VI but with slightly different graphics. The game contains all of the elements of the other Ultimas, as well as some extra features that add to the experience. You are able to interact with the environment in a realistic manner... picking branches from trees, digging clay from a riverbank etc. Savage Empire also has a lot more character interaction than the previous Ultimas. Characters will jump into conversations whenever they feel they have something pertinent to add. 64 /100
Quel est le meilleur jeu de 1990 ?

Super Mario World domine actuellement le classement avec un score de 100/100 sur 1,964 notes. Classement mis à jour en septembre 2026.

Comment ce classement est-il construit ?

Les jeux sont classés sur leur score critique agrégé sur 100, avec un seuil minimum de votes pour qu'une seule critique dithyrambique ne passe jamais devant un classique confirmé ; les grades F à S de la communauté Tier sont affichés à côté de chaque jeu.