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Meilleurs jeux Indie de 2008

Les 11 meilleurs jeux Indie sortis en 2008, classés à partir de 2,849 notes de la critique et des joueurs.

Le meilleur jeu Indie de 2008 est World of Goo, avec un score critique de 87/100 — mis à jour en septembre 2026.

Comment ce classement est construit

  • Les jeux sont classés sur le score presse agrégé sur 100 importé d'IGDB et Metacritic, jamais sur les grades propres à Tier.
  • Un jeu n'entre au classement qu'à partir de 80 notes externes : une seule critique enthousiaste ne dépassera jamais un classique confirmé.
  • Les grades de la communauté, de F à S, s'affichent à côté de chaque jeu et ne sont énoncés comme un fait qu'au-delà de 5 notes Tier.
  • Fenêtre de sortie couverte : 2008.
  • 11 jeux figurent sur cette page, pour 2,849 notes au total.
  • Les classements sont recalculés toutes les heures ; celui-ci a été reconstruit le 29 septembre 2026.

Top 11

01 World of Goo A World of Goo 2008 · 325 notes World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. The millions of Goo Balls that live in the beautiful World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious. Congratulations, and good luck! 87 /100 02 Braid Braid 2008 · 599 notes Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world. 87 /100 03 AudioSurf AudioSurf 2008 · 550 notes Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. It's track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The music used in the game is chosen from the user's own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download. 85 /100
04 Defense Grid: The Awakening Defense Grid: The Awakening 2008 · 106 notes A tower defense game where you have to defend Power Cores from being stolen. Tower construction is limited to specified platforms on where you can place 1 out of 10 diffrent upgradeable towers. Towers can not be destroyed by the enemies. Tower placement is key to progress in this game as they each have pros and cons. During the game you battle a variety of 15 diffrent "Insectoid" enemies with various abilitys to handle such as stealth, speed, armor and shields etc. The invaders can carry 1-3 powercores as they reach the powerstations and try to make their escape. 81 /100 05 Toki Tori Toki Tori 2008 · 119 notes In Toki Tori, the player controls a little yellow chicken determined to save all the lost eggs. Armed with an arsenal of 10 different tools and weapons, Toki Tori must overcome dangerous obstacles, trap monsters and save all of the lost eggs. The game contains four mysterious worlds, offering over 60 levels of exciting platform and puzzle action. While Toki Tori looks like a platform game, it's a puzzle game by heart. Players will have to look and plan ahead carefully if they want to succeed. 80 /100 06 Castle Crashers A Castle Crashers 2008 · 327 notes This four player RPG adventure will let you hack, slash, and smash your way to victory. Featuring hand-drawn characters, Castle Crashers delivers unique hi-res illustrated visuals and intense gameplay action. Play with up to three friends and discover mind-boggling magic and mystery in the amazing world created just for you! 79 /100 07 The Void The Void 2008 · 109 notes A first-person game in which after starving to death, the player wakes up in the Void, a dying land housing numerous Sisters and long-absent Brothers, all of whom subsist on Color, the essence of life in the Void. With the player's arrival, a resurgence of Color is observed in the Void, prompting the Brothers to return and subject the player to various trials so that he may also become a Brother by using and sharing Color. 77 /100 08 Mount & Blade Mount & Blade 2008 · 360 notes Mount & Blade is an immersive medieval action/tactics game taking place in a fictitious land named Calradia. Enriched with RPG elements, Mount & Blade offers a captivating environment, beautifully detailed with hundreds of castles, towns, and villages to explore. 72 /100 09 Penumbra: Requiem Penumbra: Requiem 2008 · 124 notes 67 /100 10 Euro Truck Simulator Euro Truck Simulator 2008 · 115 notes The original Euro Truck Simulator - the game which has become the classic of the genre and is still relevant today. The first truck simulation game in a European setting, with European long haul trucks! Drive freight from London to Rome to Berlin to Madrid to Prague - and many more cities - in realistic vehicles. Faithful reproduction of driving trucks on the European road. Pick up a variety of cargoes, and deliver them on time! Highly realistic, meticulously detailed models based on real trucks. Actual working instruments such as flashing indicators, temperature and low fuel warning lights, wipers, and a full set of gauges. Pan the camera around the cabin, just as if you were actually sitting at the wheel. 66 /100 11 Collapse Collapse 2008 · 115 notes 52 /100
Quel est le meilleur jeu Indie de 2008 ?

World of Goo domine actuellement le classement avec un score de 87/100 sur 325 notes. Classement mis à jour en septembre 2026.

Comment ce classement est-il construit ?

Les jeux sont classés sur leur score critique agrégé sur 100, avec un seuil minimum de votes pour qu'une seule critique dithyrambique ne passe jamais devant un classique confirmé ; les grades F à S de la communauté Tier sont affichés à côté de chaque jeu.