De bästa Bullfrog Productions-spelen
De 5 bästa spelen från Bullfrog Productions, rankade utifrån 1,057 betyg från kritiker och spelare.
Det bästa Bullfrog Productions-spelet är Theme Hospital, med ett kritikerbetyg på 90/100. Uppdaterat september 2026.
- De rankade utgivningarna sträcker sig från 1994 till 1999.
- Genomsnittligt kritikerbetyg för de 5 rankade spelen: 70/100.
- 1,057 betyg från kritiker och spelare bakom den här rankningen.
- I snitt cirka 5 timmar för att klara ett av dem (huvudstory).
Så byggs den här rankningen
- Spelen rankas efter det aggregerade kritikerbetyget av 100 som importeras från IGDB och Metacritic, aldrig efter Tiers egna betyg.
- Ett spel kommer in i rankningen först vid minst 80 externa betyg, så att en enda entusiastisk recension aldrig går om en beprövad klassiker.
- Communityns betyg från F till S visas bredvid varje spel och anges först som ett faktum över 5 Tier-betyg.
- Täckt releaseperiod: 1970 till 2026.
- 5 spel finns på den här sidan, med 1,057 betyg totalt.
- Rankningarna räknas om varje timme; den här byggdes om 29 september 2026.
Topp 5
Theme Hospital
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.
90
/100
02
Quake III Arena
The greatest warriors of all time and space have been summoned to battle for the amusement of an ancient alien race. Wield a variety of guns and power-ups as you fight for glory against ruthless combatants in this fast-paced single-player and multiplayer FPS.
87
/100
03
Dungeon Keeper 2
Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.
86
/100
Theme Park
You have inherited a fortune from an eccentric aunt and her will states the money can be spend building the world largest and most profitable theme park. Create a wonderful theme part full of thrilling rides and greasy - but delicious - food and start to make the loads of money. You are a lucky one who can create the best theme park ever made plus make a fortune. Your park will be compared to 40 rivals all over the world every year. Your goal is to become the best park in all categories.
79
/100
05
Dungeon Keeper
Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios. The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured. The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen. A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the "improvement" of the destroyed region: "The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren's song. This really is somewhere you can take the kids for the weekend." The Dungeon Heart represents the Dungeon Keeper's own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness. Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a "Portal", monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms. The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.
10
/100
Frequently asked questions
Vilket är det bästa Bullfrog Productions-spelet?
Theme Hospital toppar just nu rankningen med ett betyg på 90/100 från 219 omdömen. Rankningen uppdaterades september 2026.
Hur byggs den här rankningen?
Spelen rankas efter sitt sammanvägda kritikerbetyg av 100, med en lägsta röstgräns så att en enda lovordande recension aldrig går om en beprövad klassiker; Tier-communityts egna betyg från F till S visas bredvid varje spel.