Melhores jogos de Strategy de 2000
Os 9 melhores jogos de Strategy lançados em 2000, ordenados a partir de 1,883 avaliações da crítica e dos jogadores.
O melhor jogo de Strategy de 2000 é Perfect Dark, com uma pontuação da crítica de 97/100 — atualizado em setembro 2026.
Como é construído este ranking
- Os jogos são ordenados pela nota agregada da crítica em 100 importada do IGDB e do Metacritic, nunca pelas notas próprias do Tier.
- Um jogo só entra no ranking a partir de 80 avaliações externas, para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado.
- As notas da comunidade, de F a S, aparecem ao lado de cada jogo e só são afirmadas como facto acima de 5 avaliações no Tier.
- Período de lançamento abrangido: 2000.
- 9 jogos aparecem nesta página, com 1,883 avaliações no total.
- Os rankings são recalculados de hora a hora; este foi reconstruído a 29 setembro 2026.
Top 9
Perfect Dark
Perfect Dark is an action video game developed by Rare and released for the Game Boy Color handheld console in 2000. As a prequel to its Nintendo 64 counterpart, the game follows agent Joanna Dark as she completes her training at the Carrington Institute research centre and uncovers information against rival corporation dataDyne. The gameplay revolves around shooting opponents and completing objectives such as rescuing hostages or recovering items. The game also includes a multiplayer mode where two players may compete against each other in several deathmatch modes.
97
/100
02
Baldur's Gate II: Shadows of Amn
95
/100
03
Command & Conquer: Red Alert 2
The Soviets are back and this time they’re on American soil. Fight for the red, white, and blue – or just the red. But be careful – the mystical madman Yuri, with his mysterious mind-control technology, is readying his army for a shot at world domination.Fight on the side of freedom or battle behind the Iron Curtain. Prism tanks, Tesla Troopers, Terror Drones, Desolators, Psychic Mind Control Giant Squid, and Sonic Dolphins are just a small part of your arsenal. Play either side in the full solo-play campaign or as one of the nine nations in eight modes of multiplayer.
90
/100
Breath of Fire IV
Breath of Fire IV is a single-player game that continues the story with these "dragon people," who gave their lives to eradicate the evil goddess and restore peace in their world. This time around, battle has broken out between two powerful continents, and the fair Princess Elena has disappeared during a tour of the war-torn region. The princess's sister, Nina, who reigns o'er the Windia Kingdom, vows to retrieve her missing sibling. She meets Ryu along the way, who joins the epic quest
80
/100
05
Cossacks: European Wars
Cossacks: European Wars is a real-time strategy computer game for Windows made by the Ukrainian developer GSC Game World. It was released on April 24, 2001. The game has an isometric view and is set in the 17th and 18th centuries of Europe. It features sixteen playable nations each with its own architectural styles, technologies and units. Players must avoid famine and engage in army expansion, building construction and simple resource gathering. Mission scenarios range from conflicts such as Thirty Years' War to the War of the Austrian Succession, and the game is renowned for the seemingly unlimited number of units players may control. This ability set it apart from other games of the time such as Age of Empires and Empire Earth. Cossacks is a game which allows the user to gain strategy skills and even pick up some relative history of that period by the inclusion of a comprehensive encyclopedia. This top selling title has won two awards and was positively favoured by a majority of reviewers.
74
/100
06
Hogs of War
Hogs of War is a turn-based tactics game where players take turns controlling individual members of their squad of hogs to engage in combat with the opposition, similar to Worms. Each turn, a player takes control of a single squad member in a third-person perspective to move around the map, including jumping over terrain and swimming over bodies of water, yet can only engage in combat when stationary. Each turn has a set time limit and ends if the timer counts down to zero, the player skips their turn, a weapon or ability is used or if they have accidentally injured themselves such as walking into a mine field or falling from a high surface. Other hazards include bodies of water that, while they can be swam in, is damaging to nearly all types of soldiers and drains health as they swim. If a teammate is knocked into water by an opponent, they will automatically swim to the nearby shore line. While difficult, it is also possible to knock hogs off the map resulting in instant death. If all health is gone and the player is on land, they will fall over with a last comical remark before exploding.
74
/100
07
Hitman: Codename 47
Hitman: Codename 47 sets a new standard for thinker-shooters. As Hitman you must use stealth, tactics and imagination to enter, execute and exit your assignment, getting minimum attention but maximum effect! You have access to the most devious devices, but it will cost you – how you use them will determine if you retire as a millionaire, or get retired! Hitman is no ordinary hired killer – he’s a versatile forensic artist using stealth, disguise, intelligence, advanced weapons, poison and raw power to accomplish his kills. But he is also haunted by a troubling past of deception and brutal genetic engineering. The intriguing story evolves over five chapters of riveting action. But the success of a contract killer depends just as much on a fast mind as a quick shot.
73
/100
08
Perfect Dark
Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak. The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.
70
/100
09
Project I.G.I.: I’m Going In
Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position. In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. If the odds get stacked too high against him, he can call in a napalm strike via his Map Computer. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed Artificial intelligence, lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter. It was followed up in 2003 by I.G.I.-2: Covert Strike.
70
/100
Perguntas frequentes
Qual é o melhor jogo de Strategy de 2000?
Perfect Dark lidera atualmente a classificação com uma pontuação de 97/100 em 176 avaliações. Classificação atualizada em setembro 2026.
Como é construída esta classificação?
Os jogos são ordenados pela pontuação agregada da crítica em 100, com um limiar mínimo de votos para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado; os grades de F a S da comunidade Tier são apresentados ao lado de cada jogo.