Melhores jogos de Simulação de 2004
Os 8 melhores jogos de Simulação lançados em 2004, ordenados a partir de 3,233 avaliações da crítica e dos jogadores.
O melhor jogo de Simulação de 2004 é ROME: Total War, com uma pontuação da crítica de 88/100 — atualizado em setembro 2026.
Como é construído este ranking
- Os jogos são ordenados pela nota agregada da crítica em 100 importada do IGDB e do Metacritic, nunca pelas notas próprias do Tier.
- Um jogo só entra no ranking a partir de 80 avaliações externas, para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado.
- As notas da comunidade, de F a S, aparecem ao lado de cada jogo e só são afirmadas como facto acima de 5 avaliações no Tier.
- Período de lançamento abrangido: 2004.
- 8 jogos aparecem nesta página, com 3,233 avaliações no total.
- Os rankings são recalculados de hora a hora; este foi reconstruído a 29 setembro 2026.
Top 8
ROME: Total War
Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.
88
/100
02
Gran Turismo 4
Gran Turismo 4 is a racing video game, and the fourth installment in the Gran Turismo series. It is also the final game to support the Sony PlayStation 2. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output. GT4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed. The game features over 700 cars from 80 manufacturers. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo favorites, with some notable real-world additions.
87
/100
03
Thief 3: Deadly Shadows
In the third instalment of the Thief series, master-thief Garrett is contacted by Keeper Artemus with a mission to steal two valuable artefacts. At the same time, Garrett learns about a prophecy: the coming of a Dark Age. He embarks upon a journey to unravel a mystery that threatens the existence of the order of Keepers. Is it possible that there is a traitor in their midst? The stealth and thievery game, Thief: Deadly Shadows comes with a number of improvements over two previous parts. Released in 2004, it left behind the aging Dark Engine, using a heavily modified Unreal engine instead. Realistic lighting effects have been implemented: each character and object now casts its own shadow. A third person's view has been made available in addition to the standard first person perspective. The stealth system that made Thief: The Dark Project and Thief 2: The Metal Age famous is still in place. You have to stick to the shadows and avoid making noise, as guards will react to anything suspicious. It is also the first game of the series that introduced free roaming. The City, divided into several unlockable districts, is yours to explore. You can interact with the city's inhabitants: pickpocket, steal, or even mug them for loot.
85
/100
Sid Meier's Pirates!
Based on Sid Meier's original masterpiece, Pirates!, Sid Meier's Pirates! has you facing countless dogged enemies, wooing fair maidens and raising the Jolly Roger on the high seas in pursuit of riches. Discover what it takes to become one of the most famous pirates in history! Firaxis' long-awaited Sid Meier's Pirates! carries on with the great game play tradition and design simplicity of the award-winning original while adding more challenging and exciting battle options, eye-popping 3D graphics, fantastic new audio, and loads of new game play features!
83
/100
05
FlatOut
FlatOut is adrenaline-filled muscle car racing game packed with explosive physics, spectacular effects and graphics, innovative game play mechanics and good old fun!
80
/100
06
S
Garry's Mod
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play. You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day. If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
79
/100
07
Yume Nikki
Yume Nikki is a 32-Bit freeware game created by Kikiyama, a Japanese solo game designer. The game was made using RPGMaker 2003. The game is regarded as one of the most original applications of RPGMaker 2003, and the start of a possible new genre of games. "Yume Nikki" means "Dream Diary" in Japanese, and the game follows a young girl named Madotsuki as she dreams. The goal is to seek out and acquire all 24 'Effects'. The game otherwise has no plot, and nearly the entire game is left up to speculation.
79
/100
08
The Sims 2
In The Sims 2, your Sims will be more lifelike, more responsive, and more complex than ever before. You'll be able to control your Sims over their entire lifetimes, taking them from their first steps to their golden years. Guide them through "Life's Big Moments" and build their "Life Score" with every decision you make. And since every Sim will have its own DNA, their appearance and personality will be passed down through the generations. Life in The Sims 2 will take on a whole different dimension with an entirely new 3-D engine.
71
/100
Frequently asked questions
Qual é o melhor jogo de Simulação de 2004?
ROME: Total War lidera atualmente a classificação com uma pontuação de 88/100 em 257 avaliações. Classificação atualizada em setembro 2026.
Como é construída esta classificação?
Os jogos são ordenados pela pontuação agregada da crítica em 100, com um limiar mínimo de votos para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado; os grades de F a S da comunidade Tier são apresentados ao lado de cada jogo.