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Melhores jogos de Mac de 1997

Os 12 melhores jogos de Mac lançados em 1997, ordenados a partir de 3,689 avaliações da crítica e dos jogadores.

O melhor jogo de Mac de 1997 é Theme Hospital, com uma pontuação da crítica de 90/100 — atualizado em setembro 2026.

Como é construído este ranking

  • Os jogos são ordenados pela nota agregada da crítica em 100 importada do IGDB e do Metacritic, nunca pelas notas próprias do Tier.
  • Um jogo só entra no ranking a partir de 80 avaliações externas, para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado.
  • As notas da comunidade, de F a S, aparecem ao lado de cada jogo e só são afirmadas como facto acima de 5 avaliações no Tier.
  • Período de lançamento abrangido: 1997.
  • 12 jogos aparecem nesta página, com 3,689 avaliações no total.
  • Os rankings são recalculados de hora a hora; este foi reconstruído a 29 setembro 2026.

Top 12

01 Theme Hospital Theme Hospital 1997 · 219 notas Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide. 90 /100 02 Fallout: A Post Nuclear Role Playing Game Fallout: A Post Nuclear Role Playing Game 1997 · 644 notas The Vault Dweller is tasked with exploring post-nuclear California in order to retrieve a water chip to replace the broken chip of Vault 13, their home, which they are the first person to ever leave. The player will engage in Western RPG character building and turn-based tactical combat while getting to know settlements and factions of people, mutants and ghouls through branching dialogue trees. 86 /100 03 The Curse of Monkey Island The Curse of Monkey Island 1997 · 320 notas The Curse of Monkey Island is the third installment in the Monkey Island adventure game series. Players control Guybrush Threepwood, a aspiring pirate, as he navigates the Caribbean to save his love Elaine from a curse that turned her into a golden statue. The game features hand-drawn cartoon graphics, voice acting, and the series' trademark humor and puzzle-solving gameplay. Guybrush must outwit a cast of colorful characters, including the ghostly pirate LeChuck, while exploring various islands and engaging in pirate-themed challenges. The point-and-click interface allows players to interact with the environment, collect items, and solve puzzles to progress through the story. With its blend of comedy, swashbuckling adventure, and clever puzzles, The Curse of Monkey Island continues the series' tradition of witty, engaging storytelling in a pirate-themed setting. 84 /100
04 Riven: The Sequel to Myst Riven: The Sequel to Myst 1997 · 89 notas Riven: The Sequel to Myst is a graphic adventure puzzle game developed by Cyan and released in 1997. It continues the story of Myst, following the player’s journey to rescue Atrus’s wife, Catherine, from a decaying world. The game features pre-rendered environments with complex, interconnected puzzles and minimal direct guidance. Its visuals, sound design, and world-building were praised for their depth and realism. Riven expanded on Myst’s narrative and gameplay scale, becoming one of the most acclaimed adventure games of its time. 83 /100 05 Age of Empires Age of Empires 1997 · 675 notas Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance. 83 /100 06 Quake II Quake II 1997 · 325 notas Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark. 83 /100 07 Tomb Raider II Tomb Raider II 1997 · 324 notas Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game. 80 /100 08 Carmageddon Carmageddon 1997 · 185 notas Take the wheel as Max Damage as you plow scores of vehicles unlucky enough to be in your way in Carmageddon, an action racing game. Your soundtrack will be the sound of crunching metal, the splatter of motor oil on the windshield, and the screams of skidding tires. With a white-knuckled grip on the wheel, you'll have the choice of 23 crash mobiles (from a terrifying monster truck to a high octane Dragster) and 30+ levels of hellish fury and motorized terror. 80 /100 09 MDK MDK 1997 · 107 notas The game tells the story of Kurt Hectic, a janitor who reluctantly must attempt to save Earth from an alien invasion of gigantic strip mining city-size vehicles named "Minecrawlers". These Minecrawlers are not only removing all of earth's natural resources, but are also crushing any people and cities that get in their way. Aided by his boss, the (possibly) insane inventor/scientist Dr. Fluke Hawkins, and a genetically engineered robotic two-legged/four-armed dog named Bones (although he prefers Max), Kurt must infiltrate each Minecrawler, and fight his way to the pilot, whom he must then kill before returning to Hawkins' in-orbit space station, the Jim Dandy. 77 /100 10 Shadow Warrior Shadow Warrior 1997 · 378 notas Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although ultra-violent, the game emphasized tongue-in-cheek humor and contained some sexual themes (although less blatantly than in Duke Nukem 3D). A combination of Duke Nukem 3D and Shadow Warrior was published by GT Interactive in March 1998, titled East Meets West. 73 /100 11 POSTAL POSTAL 1997 · 244 notas 56 /100 12 Dungeon Keeper Dungeon Keeper 1997 · 179 notas 10 /100
Qual é o melhor jogo de Mac de 1997?

Theme Hospital lidera atualmente a classificação com uma pontuação de 90/100 em 219 avaliações. Classificação atualizada em setembro 2026.

Como é construída esta classificação?

Os jogos são ordenados pela pontuação agregada da crítica em 100, com um limiar mínimo de votos para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado; os grades de F a S da comunidade Tier são apresentados ao lado de cada jogo.