Migliori giochi Simulazione su Amiga
I 11 migliori giochi Simulazione su Amiga, ordinati su 812 valutazioni di critica e giocatori.
Il miglior gioco Simulazione su Amiga in questo momento è Knights and Merchants: The Shattered Kingdom, con un punteggio critico di 88/100 — aggiornato a settembre 2026.
Come è costruita questa classifica
- I giochi sono ordinati in base al voto aggregato della critica su 100 importato da IGDB e Metacritic, mai sui voti propri di Tier.
- Un gioco entra in classifica solo con almeno 30 voti esterni, così una singola recensione entusiasta non supera mai un classico affermato.
- I voti della community, da F a S, compaiono accanto a ogni gioco e vengono affermati come dato di fatto solo oltre 5 voti su Tier.
- Periodo di uscita coperto: da 1970 a 2026.
- 11 giochi sono elencati in questa pagina, con 812 voti in totale.
- Le classifiche sono ricalcolate ogni ora; questa è stata ricostruita il 29 settembre 2026.
Top 11
Knights and Merchants: The Shattered Kingdom
Knights and Merchants recreates the era of the Middle Ages. Apart from the purely fictitious geography of our world, all game elements and scenes are based on the Anglo-Saxon period, 1200 A.D. And we haven't used imaginary elements like fabled creatures, either. The player takes on the role of an ordinary captain in the Palace Guard. A conspiracy against the king catapults the captain into a situation where he finds himself responsible for the defence of the last royal province. This is all that remains of the shattered kingdom, which has been split into numerous small principalities and fiefdoms. And now even the king himself, ensconced in his capital, is threatened by enemy armies. This is the starting point of your Middle Ages adventure. Now you must win back all those provinces which once belonged to your king.
88
/100
02
Sid Meier's Colonization
The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative trade routes. Balance economics, political and military strategy to create your own powerful nation. But beware of your enemies! Angry natives and rival powers can encroach upon your territory. You'll have to overcome your foes with superior military strategy and wily diplomacy. Only then can you launch your revolution and declare your independence. Colonization, The newest strategy game from Sid Meier continues the great tradition of Civilization.
85
/100
03
Test Drive
After you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble.
87
/100
The Oregon Trail (1971)
The Oregon Trail is a computer game originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding his or her party of settlers from Independence, Missouri, to Oregon's Willamette Valley on the Oregon Trail via a covered wagon in 1848.
82
/100
05
Theme Park
You have inherited a fortune from an eccentric aunt and her will states the money can be spend building the world largest and most profitable theme park. Create a wonderful theme part full of thrilling rides and greasy - but delicious - food and start to make the loads of money. You are a lucky one who can create the best theme park ever made plus make a fortune. Your park will be compared to 40 rivals all over the world every year. Your goal is to become the best park in all categories.
79
/100
06
LOOM
Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of physical cloth, until they wove the very fabric of reality itself. Now, a strange power has swept the Weavers into oblivion, leaving behind one Weaver boy to unravel the mystery. Help young Bobbin rescue his Guild...and you just might save the universe from an unspeakable catastrophe.
79
/100
07
Populous
Populous is a real-time strategy game where the player takes the role of a deity influencing the development of civilizations. You shape terrain, guide followers, and use natural disasters like floods, volcanoes, and earthquakes to influence or eliminate opposing tribes. The game features an isometric perspective and includes 500 levels (worlds), each with different challenges. Originally developed by Bullfrog and designed by Peter Molyneux, it is considered one of the earliest examples of the god-game genre.
74
/100
08
SimCity 2000
It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!
71
/100
09
Paperboy
Paperboy is a 1985 arcade game by Atari Games originally developed in 1984 . The players take the role of a paperboy who delivers newspapers along a suburban street on his bicycle. The game was ported to numerous video game consoles and personal computers. Paperboy was innovative for its theme and novel controls. The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.
71
/100
10
SimCity
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.
59
/100
11
Top Gear 2
58
/100
Frequently asked questions
Qual è il miglior gioco Simulazione su Amiga?
Knights and Merchants: The Shattered Kingdom è attualmente in testa alla classifica con un punteggio di 88/100 su 38 valutazioni. Classifica aggiornata a settembre 2026.
Come viene costruita questa classifica?
I giochi sono ordinati in base al punteggio critico aggregato su 100, con una soglia minima di voti perché una singola recensione entusiasta non superi mai un classico consolidato; i gradi da F a S della community Tier sono mostrati accanto a ogni gioco.