Se rendre au contenu
Tier
Tier Ton journal de jeu
Obtenir
Meilleurs jeux

Les meilleurs jeux LucasArts

Les 19 meilleurs jeux de LucasArts, classés à partir de 4,852 notes de la critique et des joueurs.

Le meilleur jeu LucasArts est STAR WARS Jedi Knight: Dark Forces II, avec une note de la critique de 91/100. Mis à jour en septembre 2026.

  • Les sorties classées vont de 1991 à 2010.
  • Note moyenne de la critique sur les 19 jeux classés : 77/100.
  • 4,852 notes de la critique et des joueurs derrière ce classement.

Comment ce classement est construit

  • Les jeux sont classés sur le score presse agrégé sur 100 importé d'IGDB et Metacritic, jamais sur les grades propres à Tier.
  • Un jeu n'entre au classement qu'à partir de 80 notes externes : une seule critique enthousiaste ne dépassera jamais un classique confirmé.
  • Les grades de la communauté, de F à S, s'affichent à côté de chaque jeu et ne sont énoncés comme un fait qu'au-delà de 5 notes Tier.
  • Fenêtre de sortie couverte : de 1970 à 2026.
  • 19 jeux figurent sur cette page, pour 4,852 notes au total.
  • Les classements sont recalculés toutes les heures ; celui-ci a été reconstruit le 29 septembre 2026.

Top 19

01 STAR WARS Jedi Knight: Dark Forces II STAR WARS Jedi Knight: Dark Forces II 1997 · 204 notes Whatever path Kyle Katarn chooses will change the face of the galaxy forever. Star Wars Jedi Knight: Dark Forces II continues the story of Kyle Katarn, a young mercenary that successfully infiltrated the Empire, as he embarks on a quest to discover his past and learn the ways of the Jedi. In order to protect the galaxy Katarn must confront his father's murderers, led by the Dark Jedi Jerec, and stop them from obtaining the mysterious powers of a "Valley of the Jedi", a focal point for Jedi power and a Jedi burial ground. As Katarn embarks on his journey to defeat the Dark Jedi he must also shape his destiny, by choosing to follow either the light side, or the dark side. 91 /100 02 Indiana Jones and the Fate of Atlantis Indiana Jones and the Fate of Atlantis 1992 · 419 notes A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. 90 /100 03 Day of the Tentacle Day of the Tentacle 1993 · 458 notes Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture. 89 /100
04 Monkey Island 2: LeChuck's Revenge Monkey Island 2: LeChuck's Revenge 1991 · 586 notes Wannabe pirate Guybrush Threepwood, and the now zombie pirate LeChuck, return in what has long been considered one of the greatest LucasArts adventure games of all time. Having seemingly defeated the evil ghost pirate LeChuck in his first adventure, Guybrush Threepwood sets his sights on the legendary treasure of Big Whoop. But wait, LeChuck is now back in zombie form and he's out for revenge. Guybrush will have to use his wits, his humor and his insatiable desire for adventure to defeat his nemesis once and for all and truly prove himself the greatest pirate in the Caribbean. Voodoo dolls, spitting contests and amusement parks are just some of the challenges Guybrush must overcome as he meets old friends, fights new enemies and uses every ounce of his mojo to overcome the wrath of LeChuck's revenge. 88 /100 05 Full Throttle Full Throttle 1995 · 181 notes Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design Grim Fandango, Psychonauts and Brütal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine. 87 /100 06 Monkey Island 2 Special Edition: LeChuck's Revenge Monkey Island 2 Special Edition: LeChuck's Revenge 2010 · 87 notes Wannabe pirate Guybrush Threepwood, and the now zombie pirate LeChuck, return in what has long been considered one of the greatest LucasArts adventure games of all time. Monkey Island 2 Special Edition: LeChuck’s Revenge faithfully re-imagines the classic Monkey Island sequel in signature special edition detail. Expanding on the highly successful The Secret of Monkey Island: Special Edition in just about every way, fans will now experience new unique special edition features and interact with the world of Monkey Island like never before. Having seemingly defeated the evil ghost pirate LeChuck in his first adventure, Guybrush Threepwood sets his sights on the legendary treasure of Big Whoop. But wait, LeChuck is now back in zombie form and he's out for revenge. Guybrush will have to use his wits, his humor and his insatiable desire for adventure to defeat his nemesis once and for all and truly prove himself the greatest pirate in the Caribbean. Voodoo dolls, spitting contests and amusement parks are just some of the challenges Guybrush must overcome as he meets old friends, fights new enemies and uses every ounce of his mojo to overcome the wrath of LeChuck’s revenge. 86 /100 07 Grim Fandango Grim Fandango 1998 · 386 notes A neo-noir adventure to the Land of the Dead. Something's rotten in the land of the dead, and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation. 86 /100 08 The Curse of Monkey Island The Curse of Monkey Island 1997 · 320 notes The Curse of Monkey Island is the third installment in the Monkey Island adventure game series. Players control Guybrush Threepwood, a aspiring pirate, as he navigates the Caribbean to save his love Elaine from a curse that turned her into a golden statue. The game features hand-drawn cartoon graphics, voice acting, and the series' trademark humor and puzzle-solving gameplay. Guybrush must outwit a cast of colorful characters, including the ghostly pirate LeChuck, while exploring various islands and engaging in pirate-themed challenges. The point-and-click interface allows players to interact with the environment, collect items, and solve puzzles to progress through the story. With its blend of comedy, swashbuckling adventure, and clever puzzles, The Curse of Monkey Island continues the series' tradition of witty, engaging storytelling in a pirate-themed setting. 84 /100 09 Sam & Max Hit the Road Sam & Max Hit the Road 1993 · 85 notes Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many Americana tourist sites to solve the mystery. 83 /100 10 Star Wars: Republic Commando Star Wars: Republic Commando 2005 · 255 notes Chaos has erupted throughout the galaxy. As a leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihalate the enemy. Your squad will follow your orders and your lead, working together as a team-instinctively, intelligently, instantly. You are their leader. They are your weapon. Star Wars: Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe. It was developed by LucasArts using the Unreal Engine, and published for the Xbox and Microsoft Windows in 2005. The game features both single-player and multiplayer game modes. In the story, set in the Star Wars Legends expanded universe, players assume the role of RC-1138 ("Boss"), an elite clone trooper, known as "clone commando", and the leader of the special ops unit Delta Squad, consisting of three fellow clone commandos with distinctive personalities and character traits: RC-1262 ("Scorch"), RC-1140 ("Fixer"), and RC-1207 ("Sev"). The story follows Delta Squad as they complete increasingly difficult missions throughout the Clone Wars and learn to bond as a team. Republic Commando received generally favorable reviews at release. Many critics praised the story and combat, but criticized the short length and average multiplayer. In the years since its release, it has come to be considered one of the best Star Wars games ever made, and has gained a cult following. An enhanced port of the game by Aspyr is set to release for the Nintendo Switch and PlayStation 4 on April 6, 2021. As reported by Jordan Ramée of GameSpot, "Handled by Aspyr Media, Star Wars: Republic Commando Remastered brings the original 2005 Xbox and PC game to PS4 and Switch with enhanced HD graphics and modernized controls, though the multiplayer is absent. Otherwise, it's the same game. And though the flaws in its gameplay are only more noticeable now 16 years later, this remaster manages to still deliver a compelling story of four specialized commandos engaging in a variety of combat missions across the Clone Wars.". 81 /100 11 STAR WARS Jedi Knight - Mysteries of the Sith STAR WARS Jedi Knight - Mysteries of the Sith 1998 · 121 notes 80 /100 12 The Secret of Monkey Island: Special Edition The Secret of Monkey Island: Special Edition 2009 · 161 notes 80 /100 13 STAR WARS Starfighter STAR WARS Starfighter 2001 · 89 notes 71 /100 14 Star Wars: Dark Forces Star Wars: Dark Forces 1995 · 160 notes 66 /100 15 STAR WARS: Episode I Racer STAR WARS: Episode I Racer 1999 · 125 notes 66 /100 16 Star Wars: Shadows of the Empire Star Wars: Shadows of the Empire 1996 · 81 notes 65 /100 17 Star Wars: The Force Unleashed Star Wars: The Force Unleashed 2008 · 445 notes 62 /100 18 STAR WARS: The Force Unleashed II STAR WARS: The Force Unleashed II 2010 · 573 notes 59 /100 19 The Dig The Dig 1995 · 116 notes 45 /100
Quel est le meilleur jeu LucasArts ?

STAR WARS Jedi Knight: Dark Forces II domine actuellement le classement avec un score de 91/100 sur 204 notes. Classement mis à jour en septembre 2026.

Comment ce classement est-il construit ?

Les jeux sont classés sur leur score critique agrégé sur 100, avec un seuil minimum de votes pour qu'une seule critique dithyrambique ne passe jamais devant un classique confirmé ; les grades F à S de la communauté Tier sont affichés à côté de chaque jeu.