Meilleurs jeux Shooter de 2003
Les 12 meilleurs jeux Shooter sortis en 2003, classés à partir de 4,292 notes de la critique et des joueurs.
Le meilleur jeu Shooter de 2003 est Beyond Good & Evil, avec un score critique de 91/100 — mis à jour en septembre 2026.
Comment ce classement est construit
- Les jeux sont classés sur le score presse agrégé sur 100 importé d'IGDB et Metacritic, jamais sur les grades propres à Tier.
- Un jeu n'entre au classement qu'à partir de 80 notes externes : une seule critique enthousiaste ne dépassera jamais un classique confirmé.
- Chaque jeu n'est classé que dans un seul genre, celui qui le définit le mieux : un même titre ne peut donc jamais dominer deux classements de genres différents.
- Les grades de la communauté, de F à S, s'affichent à côté de chaque jeu et ne sont énoncés comme un fait qu'au-delà de 5 notes Tier.
- Fenêtre de sortie couverte : 2003.
- 12 jeux figurent sur cette page, pour 4,292 notes au total.
- Les classements sont recalculés toutes les heures ; celui-ci a été reconstruit le 29 septembre 2026.
Top 12
Beyond Good & Evil
Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.
91
/100
02
Call of Duty
"Call of Duty" (2003) is the inaugural game in the acclaimed first-person shooter series developed by Infinity Ward and published by Activision. Set during World War II, it provides an intense, cinematic experience that takes players through key battles in the European Theater of Operations. The game features three interwoven campaigns, allowing players to fight as American, British, and Soviet soldiers. With a focus on realism and authenticity, "Call of Duty" introduces innovative gameplay mechanics, such as squad-based combat and the use of iron sights for aiming. Players participate in historic missions like the D-Day invasion, the Battle of Stalingrad, and the assault on Pegasus Bridge, each meticulously crafted to convey the chaos and camaraderie of wartime. The game's gripping narrative, combined with its atmospheric graphics and sound design, set a new standard for the genre and established "Call of Duty" as a landmark title in video game history.
87
/100
03
Max Payne 2: The Fall of Max Payne
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
84
/100
Day of Defeat
Enlist in an intense brand of Axis vs. Allied teamplay set in the WWII European Theatre of Operations. Players assume the role of light/assault/heavy infantry, sniper or machine-gunner class, each with a unique arsenal of historical weaponry at their disposal. Missions are based on key historical operations.
79
/100
05
Manhunt
Manhunt is a third-person stealth horror game. The game consists of twenty levels, and four bonus levels that can be unlocked; the levels are referred to as "scenes". Players survive the Scenes by dispatching enemy gang members known as "Hunters", occasionally with firearms but primarily by stealthily executing them in gruesome, over-the-top ways. The player is rated at the end of each level, primarily dependent on the gruesomeness of the killings and the speed of completion, from one (unimpressive) to five (extremely competent) stars. Executions are preferred in order to gain a higher score, thus encouraging players to play as viscerally as possible. The game's locales are full of "dark spots" and shadows where the player can hide while being chased by the Hunters; hiding in these dark areas makes the player invisible to opponents.
75
/100
06
Unreal 2: The Awakening
You are John Dalton, an ex-Marine assigned to patrol the edge of human space as a Marshal for the Terran Colonial Authority. Unexpectedly, your monotonous life is shattered by a chilling distress signal, plunging you into an adventure beyond belief. Violent turmoil among the races has erupted on your watch. Thrust into a conflict that will determine the fate of the galaxy, you are humanity's only hope for salvation. Only you can prevent the Awakening. Not Your Average Mission - Command a team of marines defending a ravaged base. Infiltrate an enemy stronghold. Rescue the trapped survivor of an alien raid. With a demanding array of objectives, you have one overriding goal - survival. Be ready for anything. Unreal Graphics and Sound - Awe-inspiring graphics immerse you in a swarm of alien worlds full of breathtaking scenery and brutal action. 3D sound envelops you in hailstorms of bullets, mind-jarring explosions and the eerie chatter of alien tongues. From Your Mind to the Game - Use the included Unreal Editor software to create your own levels of Unreal play. Design your own game mods and challenge others to enter your personal Unreal Universe. 2003, Epic Games, Inc. All rights reserved. Epic, Epic Games, Unreal, and Unreal II are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere.
75
/100
07
XIII
XIII is a cel-shaded first-person shooter based on the popular Belgian cult comic created by Jean Van Hamme and illustrated by William Vance. The game is loosely based on the first five comics. The player unravels clues, trying to solve a conspiracy set in an environment that breathes a comic book ambiance. Footsteps and shots are visualized in text and actions: for example, headshots are shown in a series of still images. Aside from that, the game has all the typical FPS elements: both stealth and action, more than fifteen weapons (shotguns, crossbows, rifles, ...), interaction with environmental objects and plenty of enemies in levels spread all over the world. During the game, the player can learn a number of skills such as silent walking, lockpicking and dual weapons handling.
72
/100
08
Nosferatu: The Wrath of Malachi
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count. It is only three days until the family's eldest daughter, Rebecca, is to be wed to the count's son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory. The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening. Sir Patterson is disappointed when the Count himself doesn't greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later--when the doors are slammed shut and locked behind them, that he realizes his mistake that they have become prisoners and are at the Count's mercy...
70
/100
09
Freedom Fighters
Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York while fighting the Soviet forces. The game also contains squad-based elements, having a charisma meter. The player gains charisma by performing heroic deeds in the resistance movement against the invading forces, like capturing a base or destroying vital supplies. The more charisma that is gained, the more squad-mates the character can recruit, including leaderless guerrillas and wounded Russian soldiers, up to a maximum of twelve. Freedom Fighters uses a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as "follow", "attack" and "defend", but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings.
70
/100
10
Star Wars: Jedi Knight - Jedi Academy
Star Wars: Jedi Knight: Jedi Academy, of the highly acclaimed Jedi Knight series, allows players to take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker. Interact with famous Star Wars characters in many classic Star Wars locations as you face the ultimate choice: fight for good and freedom on the light side, or follow the path of power and evil to the dark side.
69
/100
11
Will Rock
67
/100
12
Postal 2
59
/100
Frequently asked questions
Quel est le meilleur jeu Shooter de 2003 ?
Beyond Good & Evil domine actuellement le classement avec un score de 91/100 sur 387 notes. Classement mis à jour en septembre 2026.
Comment ce classement est-il construit ?
Les jeux sont classés sur leur score critique agrégé sur 100, avec un seuil minimum de votes pour qu'une seule critique dithyrambique ne passe jamais devant un classique confirmé ; les grades F à S de la communauté Tier sont affichés à côté de chaque jeu.