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Beste Spiele

Beste Spiele des Jahres 1986

Die 12 besten Spiele aus 1986, sortiert nach 1,631 Kritiker- und Spielerwertungen.

Das beste Spiel des Jahres 1986 ist The Legend of Zelda, mit einem Kritiker-Score von 81/100 — Stand September 2026.

So entsteht diese Rangliste

  • Die Spiele werden nach dem aggregierten Kritikerscore von 100 gewertet, importiert von IGDB und Metacritic, nie nach den Tier-eigenen Wertungen.
  • Ein Spiel kommt erst ab 30 externen Bewertungen ins Ranking, damit eine einzelne begeisterte Rezension nie einen bewährten Klassiker überholt.
  • Die Community-Wertungen von F bis S stehen neben jedem Spiel und werden erst ab 5 Tier-Bewertungen als Fakt ausgewiesen.
  • Abgedeckter Erscheinungszeitraum: 1986.
  • 12 Spiele stehen auf dieser Seite, zusammen mit 1,631 Bewertungen.
  • Die Ranglisten werden stündlich neu berechnet; diese wurde am 28 September 2026 zuletzt neu aufgebaut.

Top 12

01 The Legend of Zelda The Legend of Zelda 1986 · 718 ratings The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration. 81 /100 02 Arkanoid Arkanoid 1986 · 111 ratings Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes. 81 /100 03 Bubble Bobble (1986) Bubble Bobble (1986) 1986 · 52 ratings In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current level are defeated. Enemies turn "angry" — becoming pink-colored and moving faster — if they are the last enemy remaining, escape from a bubble after being left too long or a certain amount of time has been spent on the current level. A monster will also become angry if either player collects a skull (the only negative item in the game), and the monster is hit by the resulting comet crossing the screen (however, this is a rare occurrence). After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These do not need to be defeated to complete the level, and disappear once a player's life is lost. Contact with enemies and their projectiles (rocks, lasers, fireballs, etc.) results in death. 80 /100
04 Castlevania Castlevania 1986 · 339 ratings Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business: To destroy forever the Curse of the Evil Count. Unfortunately, everybody's home this evening. Bats, ghosts, every kind of creature you can imagine. You'll find 'em all over the place, if they don't find you first. Because you've got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you'll probably find a weapons or two along the way. But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch. 79 /100 05 Dragon Quest (1986) Dragon Quest (1986) 1986 · 50 ratings All is darkness. The Dragonlord has captured the Princess and stolen Erdrick's powerful ball of light. You are Erdrick's heir. To you has fallen the most dangerous task— to rescue the King's daughter and recover the mystical ball of light. Your mission is deadly, but it is your fate. Prophets have foretold your coming. Three keepers await your journey, each ready to aid you with a mystic item of great power. Gather the three objects. Scribes will record your deeds. Use cunning and wisdom to choose your commands. Gain experience, weapons and armor as you battle your way through the world. Rest if you must. Search out the Dragonlord's lair and face your destiny. In this role-playing adventure, you are the Dragon Warrior! 75 /100 06 Super Mario Bros.: The Lost Levels Super Mario Bros.: The Lost Levels 1986 · 79 ratings Super Mario Bros.: The Lost Levels is a direct sequel to Super Mario Bros. Not to be confused with the western Super Mario Bros. 2, this sequel to Super Mario Bros. is very much an expansion to the original, with many reused graphics and concepts, though new ones are also present. The game was initially released for the Japan-only Family Computer Disk System. 74 /100 07 Adventure Island (1986) Adventure Island (1986) 1986 · 95 ratings Hudson's Adventure Island, also known simply as Adventure Island and released in Japan as Takahashi Meijin no Bouken-jima, is a side-scrolling platform game produced by Hudson Soft that was first released in Japan for the Famicom and MSX on September 12, 1986. It was later released in North America for the Nintendo Entertainment System on September 1988 and in the PAL region in 1992 under the title of Adventure Island Classic. Adventure Island is an adaptation of the arcade game Wonder Boy, originally published by Sega for developer Escape (now known as Westone Bit Entertainment). Adventure Island was followed by a series of sequels that were independently developed by Hudson Soft. 72 /100 08 Out Run Out Run 1986 · 32 ratings OutRun is a racing game originating in the arcades. The player can race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks. Gameplay is viewed form just above and behind the car. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose the player's time. On each section of track there is a fork in the road, allowing the player to choose which direction he or she wishes to go in. The player has to to complete five track sections in total, out of the fifteen in the game. 71 /100 09 Kid Icarus (1986) Kid Icarus (1986) 1986 · 37 ratings Kid Icarus is an action platform video game for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Grecian fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. Their objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures. 70 /100 10 Alex Kidd in Miracle World Alex Kidd in Miracle World 1986 · 34 ratings Journey through the planet Aries to the beautiful City of Radactian, and save it from the evil Janken the Great. Alex Kidd in Miracle World was considered to be Sega's answer to Super Mario. 66 /100 11 Wonder Boy Wonder Boy 1986 · 36 ratings 65 /100 12 Breach Breach 1986 · 48 ratings 59 /100
Was ist das beste Spiel des Jahres 1986?

The Legend of Zelda führt das Ranking derzeit mit einem Score von 81/100 aus 718 Wertungen an. Ranking aktualisiert: September 2026.

Wie entsteht dieses Ranking?

Die Spiele werden nach ihrem aggregierten Kritiker-Score von 100 sortiert, mit einer Mindestanzahl an Wertungen, damit eine einzelne Lobeshymne nie einen bewährten Klassiker überholt; die F-bis-S-Noten der Tier-Community stehen neben jedem Spiel.