Melhores jogos de Quebra-cabeça de 1992
Os 8 melhores jogos de Quebra-cabeça lançados em 1992, ordenados a partir de 1,017 avaliações da crítica e dos jogadores.
O melhor jogo de Quebra-cabeça de 1992 é MineSweeper (Microsoft), com uma pontuação da crítica de 90/100 — atualizado em setembro 2026.
Como é construído este ranking
- Os jogos são ordenados pela nota agregada da crítica em 100 importada do IGDB e do Metacritic, nunca pelas notas próprias do Tier.
- Um jogo só entra no ranking a partir de 30 avaliações externas, para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado.
- As notas da comunidade, de F a S, aparecem ao lado de cada jogo e só são afirmadas como facto acima de 5 avaliações no Tier.
- Período de lançamento abrangido: 1992.
- 8 jogos aparecem nesta página, com 1,017 avaliações no total.
- Os rankings são recalculados de hora a hora; este foi reconstruído a 29 setembro 2026.
Top 8
MineSweeper (Microsoft)
90
/100
02
Indiana Jones and the Fate of Atlantis
A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles.
90
/100
03
The Incredible Machine
The Incredible Machine is a puzzle game. You have to solve different puzzles by building the incredible machine. You have predefined quantity of given building blocks and you have to build the machine to finish a simple goal. There are many different building blocks like ropes, pulleys, electrical generators, bowling balls, cats, mice and many more. The levels usually have some fixed objects that cannot be moved by the player, so you have to arrange the given building blocks around the fixed items.
84
/100
Disney's Darkwing Duck
Darkwing Duck is a platformer video game based on the Disney television series, Darkwing Duck. The game was developed by Capcom for the Nintendo Entertainment System in 1992 and was ported to the Game Boy in 1993. The Game Boy version is essentially a slightly stripped-down version of the game. The game was re-released in 2017 as part of the Disney Afternoon Collection.
79
/100
05
King's Quest VI: Heir Today, Gone Tomorrow
King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess Cassima, whom he seeks, is being held captive by the scheming vizier Abdul Alhazred. To rescue Cassima and thwart the vizier's plans, Alexander must explore the kingdom, solve puzzles, and uncover secrets across multiple islands, including the Arabian Nights-themed Isle of the Crown, the Alice in Wonderland-inspired Isle of Wonder, and the mythological Isle of the Sacred Mountain. The game features a magic map for travel between islands and includes hidden areas that expand the narrative and gameplay possibilities.
81
/100
06
Lure of the Temptress
Lure of the Temptress is an Adventure game, developed by Revolution Software and published by Konami, which was released in 1992.
67
/100
07
Alone in the Dark 1
Alone in the Dark is one of the first survival horror games and the first to utilize 3D models superimposed on pre-rendered backgrounds, which would become a key inspiration for upcoming horror games at the time, like the Resident Evil franchise. The player can use various weapons, such as pistol, rifle, swords and knives, though it is possible to kill most enemies with melee attacks. Some opponents can be beaten by solving a particular puzzle, while a significant number of opponents cannot be killed at all or only with certain weapons.
60
/100
08
Flashback: The Quest for Identity
Throughout the 20th century, an unprecedented political and economic crisis afflicted Earth, leading to the systematic disabling of it's programme to conquer outer space through lack of funding. The highest priority now was to carryout research into new energy sources, preservation of the enviro- ment and maintenance of the cultural heritage. However, at the dawn of the 21st century, provision of considerable funds from an unknown source released by the politicians of the new, unified government, permitted a return to the space research programme. The conquest began gradually with the construction of huge, manned artificial satellites. Several lunar bases were created with the view to becoming future Earth colonies within the solar system. The considerable advancements made together with the supply of increasingly greater sums of money allowed man to explore, even as far as the planet Titan. You play the part of Conrad Hart, controlling his every move through the 6 levels of the game. During your quest, you will come across many different friends and foes whom you may wish to help or vanquish using your gun. you will have to complete many challenges in order to restore your lost memory. Each level features its own unique graphics and hazards, linked by cinematic animation sequences.
35
/100
Frequently asked questions
Qual é o melhor jogo de Quebra-cabeça de 1992?
MineSweeper (Microsoft) lidera atualmente a classificação com uma pontuação de 90/100 em 141 avaliações. Classificação atualizada em setembro 2026.
Como é construída esta classificação?
Os jogos são ordenados pela pontuação agregada da crítica em 100, com um limiar mínimo de votos para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado; os grades de F a S da comunidade Tier são apresentados ao lado de cada jogo.