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Melhores jogos de Fighting em Amiga

Os 15 melhores jogos de Fighting em Amiga, ordenados a partir de 1,687 avaliações da crítica e dos jogadores.

O melhor jogo de Fighting em Amiga neste momento é Street Fighter II: The World Warrior (1991), com uma pontuação da crítica de 84/100 — atualizado em setembro 2026.

Como é construído este ranking

  • Os jogos são ordenados pela nota agregada da crítica em 100 importada do IGDB e do Metacritic, nunca pelas notas próprias do Tier.
  • Um jogo só entra no ranking a partir de 30 avaliações externas, para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado.
  • Cada jogo é classificado num único género, o que melhor o define, para que o mesmo título nunca lidere dois rankings de géneros diferentes.
  • As notas da comunidade, de F a S, aparecem ao lado de cada jogo e só são afirmadas como facto acima de 5 avaliações no Tier.
  • Período de lançamento abrangido: de 1970 a 2026.
  • 15 jogos aparecem nesta página, com 1,687 avaliações no total.
  • Os rankings são recalculados de hora a hora; este foi reconstruído a 29 setembro 2026.

Top 15

01 Street Fighter II: The World Warrior (1991) Street Fighter II: The World Warrior (1991) 1991 · 103 notas 84 /100 02 Mortal Kombat Mortal Kombat 1992 · 291 notas Mortal Kombat is a side-scrolling fighting game. Fighting is set as one-on-one combat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. 83 /100 03 Final Fight Final Fight 1989 · 42 notas Final Fight is a side-scrolling beat-'em-up produced by Capcom. Final Fight can be played by up to two players simultaneously. Before the game begins, the player chooses between the three main characters: Haggar, Cody, and Guy. Each has his own fighting style and attributes. Health gauges are displayed for both player and enemy characters. The controls for Final Fight consist of an eight-way joystick and two buttons for attacking and jumping respectively. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. The player can also perform a jump attack. Pressing the attack and jump buttons simultaneously allows the player to perform a special attack that strikes all surrounding enemies, but will drain a small portion of the player's health. Enemies can be grabbed simply by walking into one of them. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. A thrown enemy can be tossed at another for additional damage. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Final Fight consists of six stages or "rounds", as well as two bonus rounds. Each round takes place in a different section of Metro City such as the Slums and the Subway, with most rounds featuring more than one level. At the end of each round the player will face a boss character unique to that round. 82 /100
04 Double Dragon II: The Revenge Double Dragon II: The Revenge 1988 · 78 notas The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle. 78 /100 05 Mortal Kombat II Mortal Kombat II 1994 · 327 notas Mortal Kombat II is a fighting game originally developed by Midway for arcades in 1993. It serves as the second main installment in the Mortal Kombat franchise and follows the success of its predecessor by enhancing the gameplay and further developing the original game's mythos. Mortal Kombat II introduces more varied finishing moves and several iconic characters, such as Kitana, Mileena, Kung Lao, the hidden character Noob Saibot, and the series' recurring villain, Shao Kahn. 76 /100 06 Double Dragon III: The Sacred Stones (1991) Double Dragon III: The Sacred Stones (1991) 1991 · 49 notas Billy, Jimmy, and the whole Double Dragon gang fight for the Sacred Stones to save in the world in yet another beat-em-up. 73 /100 07 Karateka (1985) Karateka (1985) 1984 · 44 notas Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems. 70 /100 08 Mortal Kombat 2 Mortal Kombat 2 1993 · 259 notas To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature. 70 /100 09 Battletoads Battletoads 2020 · 33 notas The wait is over! Rash, Zitz and Pimple are returning at last to smash-hit their way through an all-new action-packed adventure of choreographed chaos, and couch co-op may never be the same again. 1-3 players will take control of the Battletoads and team up to storm through wild and unpredictable stages with only one rule – expect the unexpected. Teamwork makes the dream work in a drop-in, drop-out gameplay blast, filled with over-the-top gameplay moments that anyone can enjoy, but only a True ‘Toad’ can master. With a unique hand-animated cartoon style and packed with memorable characters and locations, the Battletoads are back for a larger-than-life brawl across the universe that promises to be fun alone, and unforgettable together. 68 /100 10 Road Rash (1991) Road Rash (1991) 1991 · 31 notas Road Rash is a high-octane motorcycle racing game where players become bikers competing in illegal races across the U.S.A. The game focuses on a series of races in California, which players must win to progress to more challenging competitions. Along the way, they engage in both unarmed and armed combat to outmaneuver other racers. 65 /100 11 Street Fighter (1987) Street Fighter (1987) 1987 · 32 notas 57 /100 12 Primal Rage Primal Rage 1995 · 45 notas 50 /100 13 Teenage Mutant Ninja Turtles Teenage Mutant Ninja Turtles 1989 · 112 notas 45 /100 14 Double Dragon Double Dragon 1987 · 162 notas 39 /100 15 Yie Ar Kung-Fu (1985) Yie Ar Kung-Fu (1985) 1985 · 79 notas 20 /100
Qual é o melhor jogo de Fighting em Amiga?

Street Fighter II: The World Warrior (1991) lidera atualmente a classificação com uma pontuação de 84/100 em 103 avaliações. Classificação atualizada em setembro 2026.

Como é construída esta classificação?

Os jogos são ordenados pela pontuação agregada da crítica em 100, com um limiar mínimo de votos para que uma única crítica entusiasta nunca ultrapasse um clássico consagrado; os grades de F a S da comunidade Tier são apresentados ao lado de cada jogo.