Beste PlayStation 3-games van 2002
De 11 beste PlayStation 3-games uit 2002, gerangschikt op 5,551 beoordelingen van critici en spelers.
De beste PlayStation 3-game van 2002 is Grand Theft Auto: Vice City, met een critic score van 94/100 — bijgewerkt in september 2026.
Hoe deze ranglijst is opgebouwd
- Games worden gerangschikt op de samengestelde criticiscore op 100 die van IGDB en Metacritic komt, nooit op de eigen scores van Tier.
- Een game komt pas in de ranglijst vanaf 80 externe beoordelingen, zodat één enthousiaste recensie nooit een bewezen klassieker voorbijstreeft.
- De community-scores van F tot S staan naast elke game en worden pas als feit gesteld boven 5 Tier-beoordelingen.
- Gedekte releaseperiode: 2002.
- 11 games staan op deze pagina, samen goed voor 5,551 beoordelingen.
- De ranglijsten worden elk uur herberekend; deze is op 29 september 2026 opnieuw opgebouwd.
Top 11
A
Grand Theft Auto: Vice City
In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami.
94
/100
02
Resident Evil (2002)
Resident Evil is the 2002 remake of the original 1996 video game of the same name featuring various improvements and gameplay overhaul. The game features all-new graphics and sound, and also incorporates gameplay elements from the earlier installments. While the overall plot remained mostly unchanged, several new areas and rooms were added to the game. This remake also features many additional modes, secrets and various endings over the original.
88
/100
03
Ratchet & Clank (2002)
Ratchet & Clank is a 3D platform-adventure game featuring the protagonists Ratchet, a furry alien creature, and Clank, a small robot. The two travel across the galaxy in search of Captain Qwark and ultimately become involved in an effort to prevent a threat to the galaxy. The game follows conventions established by earlier 3D platform games such as Rayman, Sonic, and Mario while introducing its own mechanics and structure. Its levels consist of large environments with detailed buildings and distant areas that can often be reached and explored. The game also includes several gameplay sequences outside its standard platforming, including space combat and first-person turret sections resembling Missile Command. The game contains more than twenty levels, each set on a different planet, along with numerous real-time cutscenes that develop the story. Progression is partly non-linear, requiring the player to revisit previous planets to complete objectives and offering multiple routes through portions of the game. Ratchet can also acquire or purchase a range of weapons, gadgets, and accessories, each providing different functions in combat, exploration, or puzzle-solving.
88
/100
Medal of Honor: Frontline
Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new characters. Each mission is structured through a number of linear levels, each with differing locations, levels of action and styles of gameplay. Initially the player character begins on the frontlines during D-Day backed up by other computer AI-controlled soldiers with an emphasis on fast action-orientated gun-based gameplay. As the story progress however, the player character is sent on a variety of other missions including a number of covert and undercover operations in locations such as military based, German-occupied towns and manors, submarines and countryside settings. The player character is tasked with objectives during levels that range from infiltration, espionage, rescue and recon. Because of the variety between missions and locations, gameplay also changes pace. While many missions involve Allied assaults on German targets others include elements of stealth and exploration. For example one selections of missions has the player detach from an allied raid to infiltrate a German U-Boat in order to get to a secret facility while another has them rendezvous and sneak into a German headquarters in disguise to rescue an operative. Many missions are performed solo yet some include an AI companion for backup. Health is determined by a health bar that can be replenished using a selection "medikits" found throughout levels with varying degrees of effect. During missions, players can earn medals by the end of each level be meeting requirements such as completions of objectives, eliminating an amount of enemies and maintaining a percentage of health throughout, all represented by a bronze, silver or gold star.
88
/100
05
Tom Clancy's Splinter Cell
Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace! You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.
85
/100
06
Resident Evil Zero
Resident Evil Zero is a third-person survival horror video game and a prequel to the first Resident Evil. The gameplay remains largely the same as previous entries in the series but also introduces what it calls a partner zapping system, which allows you to switch between the two characters Rebecca and Billy at any time. This feature must be used at times, as the game requires both characters to work together to solve some puzzles. New to the game are a bunch of terrifying enemies, like the mutant centipede, new areas to explore, and the ability to drop items on the ground instead of having to find an item box.
83
/100
07
Sly Cooper and the Thievius Raccoonus
Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.
82
/100
08
Syberia
Join Kate Walker as she travels to remote locations and time periods in this timeless voyage to discover her true destiny.
77
/100
09
Hitman 2: Silent Assassin
Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you. Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed. Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option.
77
/100
10
BloodRayne
Rayne is a dhampir (child of a vampire and human, who possess vampire powers without their weaknesses). She is working as an agent for the Brimstone Society, and is also searching for her father.
65
/100
11
Red Faction II
64
/100
Frequently asked questions
Wat is de beste PlayStation 3-game van 2002?
Grand Theft Auto: Vice City voert de ranglijst momenteel aan met een score van 94/100 uit 3,107 beoordelingen. Ranglijst bijgewerkt in september 2026.
Hoe komt deze ranglijst tot stand?
Games worden gerangschikt op hun geaggregeerde critic score op 100, met een minimumdrempel aan stemmen zodat één lovende recensie nooit een bewezen klassieker voorbijstreeft; de F-tot-S-grades van de Tier-community staan naast elke game.