Divinity II: Flames of Vengeance
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Sobre Divinity II: Flames of Vengeance
Divinity II: Flames of Vengeance é um videojogo desenvolvido por Larian Studios e editado por DTP Entertainment, lançado a 12 novembro 2010.
Divinity II: Flames of Vengeance is an add-on for Divinity II: Ego Draconis and starts right where the cliffhanger of the main game left off. The protagonist has been imprisoned in a crystal alive and at full conscience, seemingly forever. Meanwhile, the sorceress Ygerna and her beloved Damian, the adoptive son of Lucian the Divine, have become stronger than ever thanks to the hero reuniting them. The protagonist has to idly sit by only having the Divine keeping him company. Or at least it seemed that way until Behrlin, a ghost, shows up and offers the hero a deal: Go to Aleroth, which is under heavy attack by Ygerna's and Damian's forces, and only a force-field put up by the wizard Zandalor keeps everything from falling apart. There the protagonist has to free Behrlin's body, which has been imprisoned for centuries in the caverns deep under the city. In return, Behrlin promises to revive the Divine to finally do what the hero couldn't: destroy Ygerna and Damian for good.
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Specs
Multimédia
Toda a série Divinity
Em que plataformas está Divinity II: Flames of Vengeance disponível?
Divinity II: Flames of Vengeance está disponível em PC, Xbox 360.
Quando saiu Divinity II: Flames of Vengeance?
Divinity II: Flames of Vengeance foi lançado em 12 novembro 2010, desenvolvido por Larian Studios.