SNK vs. Capcom: SVC Chaos
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Over SNK vs. Capcom: SVC Chaos
SNK vs. Capcom: SVC Chaos is een vechtspel-game ontwikkeld door SNK Playmore en uitgegeven door Ignition Entertainment, verschenen op 24 juli 2003.
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
Specs
Affiliatelinks: we kunnen een commissie ontvangen.
Media
DLC & uitbreidingen
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Op welke platforms is SNK vs. Capcom: SVC Chaos beschikbaar?
SNK vs. Capcom: SVC Chaos is beschikbaar op Arcade, Neo Geo AES, PlayStation 2, Xbox.
Wanneer is SNK vs. Capcom: SVC Chaos uitgebracht?
SNK vs. Capcom: SVC Chaos is uitgebracht op 24 juli 2003, ontwikkeld door SNK Playmore.