Mejores juegos de Adventure de 1997
Los 13 mejores juegos de Adventure lanzados en 1997, ordenados a partir de 5,320 valoraciones de la crítica y de los jugadores.
El mejor juego de Adventure de 1997 es Castlevania: Symphony of the Night, con una puntuación crítica de 92/100 — actualizado en septiembre 2026.
Cómo se construye este ranking
- Los juegos se clasifican por la nota agregada de la crítica sobre 100 importada de IGDB y Metacritic, nunca por las notas propias de Tier.
- Un juego solo entra en el ranking a partir de 80 valoraciones externas, para que una única crítica entusiasta nunca supere a un clásico consolidado.
- Las notas de la comunidad, de F a S, aparecen junto a cada juego y solo se afirman como un hecho por encima de 5 valoraciones en Tier.
- Periodo de lanzamiento cubierto: 1997.
- 13 juegos aparecen en esta página, con 5,320 valoraciones en total.
- Los rankings se recalculan cada hora; este se reconstruyó el 29 septiembre 2026.
Top 13
Castlevania: Symphony of the Night
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness. Use your vampiric powers, along with weapons, potions, and other magical relics to change the tide of battle. A mixture of platform and role-playing action with many hidden areas and secrets. Can you discover them all?
92
/100
02
S
Final Fantasy VII
The Western release of Final Fantasy VII (released as Final Fantasy VII International in Japan) included additional elements and alterations, such as streamlining of the menu and Materia system, reducing the health of enemies, new visual cues to help with navigation across the world map, and additional cutscenes relating to Cloud's past.
85
/100
03
Oddworld: Abe's Oddysee
Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.
85
/100
The Curse of Monkey Island
The Curse of Monkey Island is the third installment in the Monkey Island adventure game series. Players control Guybrush Threepwood, a aspiring pirate, as he navigates the Caribbean to save his love Elaine from a curse that turned her into a golden statue. The game features hand-drawn cartoon graphics, voice acting, and the series' trademark humor and puzzle-solving gameplay. Guybrush must outwit a cast of colorful characters, including the ghostly pirate LeChuck, while exploring various islands and engaging in pirate-themed challenges. The point-and-click interface allows players to interact with the environment, collect items, and solve puzzles to progress through the story. With its blend of comedy, swashbuckling adventure, and clever puzzles, The Curse of Monkey Island continues the series' tradition of witty, engaging storytelling in a pirate-themed setting.
84
/100
05
Riven: The Sequel to Myst
Riven: The Sequel to Myst is a graphic adventure puzzle game developed by Cyan and released in 1997. It continues the story of Myst, following the player’s journey to rescue Atrus’s wife, Catherine, from a decaying world. The game features pre-rendered environments with complex, interconnected puzzles and minimal direct guidance. Its visuals, sound design, and world-building were praised for their depth and realism. Riven expanded on Myst’s narrative and gameplay scale, becoming one of the most acclaimed adventure games of its time.
83
/100
06
Broken Sword: The Smoking Mirror
Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.
83
/100
07
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot 2: Cortex Strikes Back is the second game in the Crash Bandicoot series, and the sequel to the original game. The gameplay is largely similar to that of the original, as players make their way through a limited environment whilst breaking crates that contains bonuses. The goal of the game is to gather 25 crystals for Crash's nemesis, Doctor Neo Cortex. The crystals are scattered between 25 different levels accessible via Warp Rooms, which are hub areas of the game. A level is cleared by collecting its respective crystal and reaching the end of its path, which returns Crash to the Warp Room.
83
/100
08
Final Fantasy Tactics
Lead epic battles in a new FINAL FANTASY world. Betrayal and darker dealings await in Squaresoft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe.
83
/100
09
Tomb Raider II
Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.
80
/100
10
Grand Theft Auto
Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.
80
/100
11
Turok: Dinosaur Hunter
78
/100
12
Yoshi's Story
73
/100
13
Broken Sword 2 - The Smoking Mirror
69
/100
Preguntas frecuentes
¿Cuál es el mejor juego de Adventure de 1997?
Castlevania: Symphony of the Night encabeza actualmente la clasificación con una puntuación de 92/100 sobre 815 valoraciones. Clasificación actualizada en septiembre 2026.
¿Cómo se construye esta clasificación?
Los juegos se ordenan por su puntuación crítica agregada sobre 100, con un umbral mínimo de votos para que una sola crítica entusiasta nunca supere a un clásico consagrado; los grados de F a S de la comunidad Tier se muestran junto a cada juego.